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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 2 i: ?/ a) ?+ b" D  y  o
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;
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  4.     this.y = y;1 E4 c: v5 I( g# u& ^+ g; v1 d
  5.     this.z = z;
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  6.     this.rx = rx;6 _- n2 g0 i5 ^) o) C2 A  @
  7.     this.ry = ry;1 B! V. m. o+ ^9 ~3 H
  8.     this.rz = rz;* y: z  U' n/ c2 ]
  9.     this.minimumAngle = minimumAngle;  ?* q* Q  c+ T4 s, A2 q  q$ Z* b5 C
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;; |- Y8 C) o1 d  W
  13. }
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  14. 3 |1 F% z, _% H
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);  Q2 ]9 o- M0 V
  18.     tempMatrices.translate(this.x, this.y, this.z);$ {7 k$ ]: Q! s* E
  19.     tempMatrices.rotateX(this.rx);" k" `# s: p& r- Y! p" W
  20.     tempMatrices.rotateY(this.ry);, s5 i" v  C2 Q; |) K
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));! ^- q5 Q9 \6 W3 ~) f
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));1 f1 l5 g7 q1 V2 i( I& a# A
  25.     for(let i = 0; i < carriage; i++){' v" w7 t' r! Z+ D
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);: S5 d. }5 ~6 k0 K5 ?
  27.     }2 a# N. b& `3 D$ X  q; `
  28. };
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  29. : C6 i9 I' f5 K5 L! X. Z
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;6 v+ Y& C& k" Y; @
  32. };, h3 ]; y0 |& B/ N3 a0 [2 F
  33. ) u2 O7 U2 K- i6 z' Y3 p& E
  34. Button.prototype.turnMaximum = function() {4 q7 `5 A! m. N& G/ [, s$ j, Z6 O
  35.     this.nowAngle = this.maximumAngle;" ]7 M; O- `) p5 f& X
  36. };3 D5 v4 A. ^3 z1 a3 g6 V% b

  37. $ L8 y" G' b9 L- Z+ H1 F3 m
  38. Button.prototype.turnMinimum = function() {8 y+ n$ x, w& U! I  l4 Q' w
  39.     this.nowAngle = this.minimumAngle;
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  40. };2 Z& W2 K# f/ c! Q  s$ x% @
  41. ) e& [$ s/ E0 e; \* w
  42. Button.prototype.turnMiddle = function() {) _: @/ d5 d- c0 o2 j3 ?
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45. ' H$ l% R# O( j/ z1 C
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };6 l4 [+ q1 `0 h8 d# f0 m& H8 |8 }

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  50. Button.prototype.getMaximumAngle = function() {$ i8 c  R  c' F
  51.     return this.maximumAngle;
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  52. };+ w# l0 E, o$ }5 u
  53. 0 n# r$ l& P) M: h3 Q9 g; k; B& i
  54. //----------- v+ T! q" o: Z7 J9 J8 v

  55. 4 y0 u1 I- ?& ^1 O* ?
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);& ~  V0 V! Z8 l3 D7 d, ~
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);5 d$ Z1 O' i* x0 m' x
  58. & v3 x/ T7 i7 b! t
  59. //----------- Y( R1 |6 W+ z! Y

  60. % y9 Y. d0 Z# B, \/ T3 V" U) I0 X- N
  61. function create(ctx, state, train) {: w! \8 A4 ~0 r( K
  62.     state.buttons = new Map();" p0 R+ |5 B8 F2 |. F4 Q
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }4 x7 `* n2 e8 A/ R" N
  66. }; b/ w+ p! f! y% j
  67. / y0 w# o9 Z, N  ?7 h
  68. //----------9 _2 O* n" _+ k

  69. ! F  O9 e, W5 g5 ~
  70. function render(ctx, state, train) {3 ~4 s4 j/ S; o9 ~- V9 j, J
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);" R( s) _( X, r
  73.     }& M$ z% K1 W/ H% |
  74. }
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  75. & v. c' f; J$ ?$ S' O$ h
  76. //----------
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  77. 9 ]- }" j* [3 N, I% g2 |" V
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};: ~( h* ~" J  x
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);; R5 U! K) [/ A: n; E" I+ r6 ]
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());+ Z* F* z* L# k, S5 r
  84.     }0 Q- r! u* f2 M4 b3 N, I" W0 i( s; q
  85.     return result;1 K3 P2 f3 ]) h& D5 p6 e7 b
  86. }7 X& b2 M: ~% T( i2 d
  87. . s! c( ~$ M$ N$ L! n
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;" Z/ d* x; @! ^- r% H1 G
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜5 i' D8 c# C+ g1 X, [8 B2 y/ \
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面7 ~# l' m; n! }% B- C; J4 Y

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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出+ {" M2 z! k0 K- h& \2 b
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位于“button.js”:, P/ w' v8 m/ N: F& g( o

; @3 ]- F: X* f) n位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; ~8 X4 k7 O' |* ~
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ S7 `) a6 s  H6 W8 l. K& D
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. r" P* P2 b& I
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' l7 ]5 v+ J; W* w
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 O! K/ K7 a7 ~% p; c5 s
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) a* l. x- q3 v9 N2 }+ O+ Y
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( [2 o4 X1 ]( ~/ y
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});* z& _8 @7 m0 G9 G8 x- {% x
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});( A7 ?5 w# m% U6 v! s7 ]
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});& V3 w& A( j0 }3 ]2 ^* q
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: K( A- n+ R5 U3 C6 m1 x% y$ T: Y
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});9 z- Y5 h5 h" [( o. @9 J% t5 i9 \7 a
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13+ m* P/ O: |- I8 J
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

% S) @/ y8 T( a4 N嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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