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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {) P3 F4 H  B5 a8 d
  2.     this.modelClusters = modelClusters;3 R; K6 ^3 V. N8 i' a* G
  3.     this.x = x;
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  4.     this.y = y;' c' P" Y3 ~0 e( S9 j& m
  5.     this.z = z;: p( {  W) U( \: S$ {5 W2 H
  6.     this.rx = rx;
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  7.     this.ry = ry;* ^% y! w- d4 G. [5 N
  8.     this.rz = rz;6 J8 Q, T7 e2 n$ j. c& N
  9.     this.minimumAngle = minimumAngle;- z0 }2 s/ D6 Q/ R; O
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;3 h& m. s: v- a2 i0 `
  12.     this.direction = direction;
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  13. }! R  r( Y' g( ]
  14. # `1 M; _3 s) e+ e0 @+ T/ n7 u, B. u
  15. Button.prototype.draw = function(carriage, ctx) {- ~# m7 U4 F" j
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);# X1 E% ~1 G* \; K' S
  18.     tempMatrices.translate(this.x, this.y, this.z);$ z2 p8 \: D, {: s5 u
  19.     tempMatrices.rotateX(this.rx);: d* G! T6 u! D) F0 n3 X5 X
  20.     tempMatrices.rotateY(this.ry);* u" E( u. ?6 {. b  U$ J
  21.     tempMatrices.rotateZ(this.rz);; I+ J" [' p$ ~0 K# D; q+ M
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));0 L; ]8 z8 N* A! w5 a9 S
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));6 T3 y9 L3 b" R
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }
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  28. };5 J) ~5 ]3 f- i* n2 u: S( t

  29. , Q6 c/ O7 G, ~' w5 F7 y1 G* W& |
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;' v. t! U5 l6 a* I
  32. };
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  33. + l7 R$ J3 m7 L0 |+ I, a5 D5 J
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;
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  36. };7 D9 P9 }$ `4 P

  37. ' i% V& D/ W- h4 Y1 ?
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };. [. g/ h4 n2 G0 r$ y

  41. 5 @! J$ d8 I6 p6 d" i/ F% H2 }
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };" f2 i$ K2 k& T$ F1 f, L5 ^

  45. , C* S  _" K% f
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };6 H, r! K$ g6 B# g2 M0 _

  49. 7 g+ I4 H4 T) d6 D
  50. Button.prototype.getMaximumAngle = function() {# Q* I1 v5 j% s
  51.     return this.maximumAngle;5 i* L& o8 e6 d  \; H$ ?
  52. };, K& k. p  q" Z  }4 [

  53. 0 a" N9 `0 {: Q  V( g2 X
  54. //----------4 h3 O3 \+ Q3 _

  55. 1 R7 k4 I( N) `
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);8 }$ ~8 O, B9 p2 I1 J0 z
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 8 A4 l2 T) o& I  K7 Y* s; g
  59. //----------' X0 P1 P, U: Z4 S: F: t
  60. $ W/ x- G8 `, T+ w
  61. function create(ctx, state, train) {* Q0 K2 x0 H2 T" V& h* Z) X& _8 g$ y
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){; X/ `* P6 J2 t+ i. _
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))+ h. y3 A  H( t
  65.     }# Z6 _# n+ Y! a& v( \
  66. }
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  67. ( u$ l* A3 g/ F6 c- f
  68. //----------- Y7 T, N4 ~$ V4 m1 M- }

  69.   Q, i! W' t: j  z& I
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }7 ]9 I. X0 B% q- u, }
  74. }: L* l% E5 z+ y8 r8 n6 o
  75. 9 V  `( y+ w. u
  76. //----------
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  77. % G9 C! p- D6 j* n- S" G- h( z
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型  P' g2 Q' K, d
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();7 m( o: q! `  T6 M
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;) t; \" u4 J& c
  86. }* G8 _# G; v7 N* _: a. [+ Y

  87. ( e9 V3 c: |* Z: \* j, b# l
  88. function degreesToRadians(degrees) {+ ^7 g' D: a/ w7 W/ F7 N
  89.     return degrees * Math.PI / 180;
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  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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. E& s6 {3 b1 Y0 I1 j8 k) f还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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/ R$ ?+ t0 N4 _" c0 G1 l3 O( ?; ?而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面, J. I1 Y  A& y9 G

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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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位于"main.js":' n+ k7 K2 g% }% a
  1. var buttonsInformation = new Array();" R7 Q1 i% K. ~. i% o$ @& x+ H
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 f% H& ^2 W. M- ^: k8 H# G
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: m* M1 M4 U! m% t1 C% r
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. X0 r' ?. T$ W$ @- @- M/ Q
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 Q* I8 V4 W# h6 V
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 b) }$ `% s9 O2 {# g
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 E7 f5 j8 S- i1 N, D" i  m& F
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, E: b) s# m  g( i  S% O. Z
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( a/ b1 F  {$ _' i/ v
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 O, \+ B' {/ Q. x" `6 r
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ a- R% u6 c1 @1 G( n
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});1 m& w# F2 D/ \" q
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});  D$ C' l* K' p
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});- o* D) U, w/ L+ D& z. F( ~
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
( O: Q5 T3 D: Y, l你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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