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初试面向对象,。。

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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;: m# J, G' q% a& k8 {6 Q5 ?( g+ |  u$ `
  3.     this.x = x;" V/ X2 w6 `  X
  4.     this.y = y;4 e) z+ n. Y: i% i5 |$ v
  5.     this.z = z;
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  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;- M9 Y1 Y9 }2 @; r8 f
  12.     this.direction = direction;
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  13. }
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  14. / O1 R6 @; @/ w2 I5 _3 t; y" \( Q7 v
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);6 y  a, p6 w$ H; U7 f: U0 {5 s/ Q
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);( ]8 p2 C, N$ W7 J4 d0 f# V
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));4 n# \4 ]/ Q, v4 C
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);6 K9 k/ A8 L+ E# }$ b
  27.     }
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  28. };) t7 N3 _. i5 U

  29. ! A9 f$ [- X) j: |, o! Z* F- B2 O+ P
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;
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  32. };
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  33. ; f- P' Z. X- b( h
  34. Button.prototype.turnMaximum = function() {, i& m5 B6 z% }
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. . I# E2 d: Y' b3 H5 n9 f: i" ~' Y% v" W
  38. Button.prototype.turnMinimum = function() {) d  k6 `& ?2 Z8 D; W8 J# ]/ e& a
  39.     this.nowAngle = this.minimumAngle;
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  40. };
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  41. + f. E8 E3 \; _
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };6 j; t# Y6 `  M' H$ M$ \! ~" @# h

  45. $ |, e) M! ^" p
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };
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  49. # i! o7 \& H# U1 s6 ^0 D+ [
  50. Button.prototype.getMaximumAngle = function() {/ y2 [7 F, J  I. @7 ]
  51.     return this.maximumAngle;5 E) k# K9 t; s! G
  52. };5 H- A. Y+ r4 ~( I

  53. - A# s( d* ?  X( K& O, m
  54. //----------
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  55. 7 Y# i# Q- p" q; k1 ]! M2 [
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);2 }9 D$ M% w4 R$ ^( [
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);. {7 S* Z' X7 O1 k; {$ {9 {: D0 ^
  58. 7 K9 T7 E2 s# j6 x7 y' \9 N  z* D
  59. //----------' S& e- M- v8 W1 x) |. c; z, o0 g0 K
  60. * j- E6 T2 H: J( |9 X& D! a. `3 [
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){3 a- d2 v2 g+ F9 n+ p' t# J7 N
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }
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  67. $ V9 o$ c* ]1 z8 R6 H0 p! I6 b
  68. //----------/ Z; [, L+ U+ u( L$ c& }- }
  69. ! L; N4 W! N. c0 P
  70. function render(ctx, state, train) {; a6 H4 ]  n+ `$ j# {
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);! w: M/ x$ E' g7 F9 G
  73.     }3 ]6 @1 `$ ?8 n" l% w
  74. }! F8 P" B- _9 i+ b1 B& P0 @

  75. ! y. c" e# `$ _, N6 p9 |
  76. //----------& ~! K. x) b! M. E- V$ Q% i/ k7 e
  77. 7 q( P* ?) g+ E" s$ {1 {+ Z
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型0 ~7 ?5 @! f2 q3 g% u
  79.     let result = {};" O# J- S/ Y& [# s9 h
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {7 W. Q; @* k' J9 O. j* p4 W- E
  81.       entry = it.next();; I9 k( f8 M( ?' c& W$ g+ \+ L
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());  k1 Y1 G: r4 c% F  C) m
  84.     }# H6 M2 F$ B8 F
  85.     return result;
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  86. }
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  87. % h/ Z4 E! K+ f
  88. function degreesToRadians(degrees) {$ @, N: S1 V6 y$ F2 v
  89.     return degrees * Math.PI / 180;+ R7 l7 q! `! G" k  H& @
  90. }
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) n) s) r. S* N  l4 E. s哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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; r' ~( e) s; S还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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. N! @- b7 Y1 e1 Y! S5 `5 t而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面. _4 _1 P8 `9 ~" i  @3 ~$ z

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$ M3 D3 e, g+ l5 [8 m下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出; ?9 p6 @' P; m; Q/ g" n& h

, o0 p) A) [# M0 ^4 t7 C7 d位于“button.js”:2 w: H8 j! |  L* Q# b

8 L0 H& |2 L7 M. p9 @9 q位于"main.js":: i$ S1 Y& t( U6 N8 W
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' B" t, y# ?: E' f3 @  [  S
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ U: F6 b5 D* _) \0 W( [
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: E  P8 ~2 {$ E% ~  x
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* J( K' M  i$ z2 X1 h
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: L9 U6 o; M- m  b' Z. \( [- h
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- I# v$ E. S2 o9 x4 @+ U
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 Z$ K$ Q- r) K6 m; p
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});. v" r- U  P, r2 C- o
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});  T% X. z# A, Q& _5 S6 }/ v  e
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
( t( P* u/ x- @! ^, r; K你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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