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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 * ~2 L7 Y. w( m3 V
- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
+ i; `2 v6 m! Q: J9 z, [0 b8 o - this.modelClusters = modelClusters;, ?3 W$ F8 V3 G4 \) u3 z
- this.x = x;+ t( j+ g( G/ Z
- this.y = y;
. m. X+ \" J0 {) [( M. L- \- t# O - this.z = z;
+ ?0 j# H- [+ E2 b9 w - this.rx = rx;
& V j$ @) c' o K, ?9 t% Q, L - this.ry = ry;
8 m1 ^; ]' ^4 N$ s - this.rz = rz;
. u q8 G* x0 A( L# c - this.minimumAngle = minimumAngle;1 P: t; y4 u. W. @ H
- this.maximumAngle = maximumAngle;3 z* @! o, x) M! V- n
- this.nowAngle = nowAngle;
' A/ Q) N9 B3 \% l1 }5 f. a) z - this.direction = direction;
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- Button.prototype.draw = function(carriage, ctx) {' N& u. B/ U: B! L' K9 ~
- let tempMatrices = new Matrices();
& g/ }2 {8 n$ M6 n5 [) e6 J - tempMatrices.rotateZ(state.wobblerot);. P2 t5 T. I. F) W- N: D+ ~* f* y
- tempMatrices.translate(this.x, this.y, this.z);* E! B2 y6 x/ D: g" F! R
- tempMatrices.rotateX(this.rx);' s' _9 R5 {' ^) y* r- p R
- tempMatrices.rotateY(this.ry);( m) X+ W5 F* g5 @& Z2 f' t2 m4 G
- tempMatrices.rotateZ(this.rz);
4 Z8 S/ U& M( }4 E! x! ^3 d - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
% D; {7 b/ }5 a3 p% x - tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
4 I+ c2 d! {2 ^1 Y5 z4 K6 Q - tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));/ G' r2 m* ]4 v' a
- for(let i = 0; i < carriage; i++){5 k3 P2 M1 I: w: k) c9 I O- V
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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- };
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! J3 y7 J: }& X5 h- Button.prototype.turnTo = function(angle) {
* f7 n# `$ U5 m, Q- L: M3 e$ `4 y$ c - this.nowAngle = angle;
& X# \6 T+ ^/ Z" r - };
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8 c1 }% v' P7 H' B" m- Button.prototype.turnMaximum = function() {
. a) J, n0 ~, f3 i/ j2 ` - this.nowAngle = this.maximumAngle;) D9 n7 X: _% R
- };
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: R; i- X7 M7 k7 X# v- Button.prototype.turnMinimum = function() {: ?0 f! S4 D, X1 x- W; \ u+ ? \
- this.nowAngle = this.minimumAngle;
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2 {0 T7 Q3 U5 Q( o8 L) s, B. b: n- Button.prototype.turnMiddle = function() {
, x4 G7 M; `4 K - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
9 |) G$ E) K. D& } - };
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- Button.prototype.getMinimumAngle = function() {0 p/ r. s+ t6 K, R- ~, X. C8 u
- return this.minimumAngle;$ ]8 ^& y9 W4 e8 z( f" l5 w: K8 |
- };
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! V, z1 ?& K; N+ f" q8 L- Button.prototype.getMaximumAngle = function() {
$ _5 x- F" r$ Z$ I& o - return this.maximumAngle;
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- //----------
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" t9 |' S( w2 y% ^$ I2 m- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);$ A8 @' L- s1 `7 |% ]1 j/ r
- var buttonModelClusters = uploadPartedModels(buttonRawModels);/ U) V* }; Q5 o% I# i* M7 N
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- //----------
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- function create(ctx, state, train) {
9 K8 q9 @4 q# K, X3 }7 D - state.buttons = new Map(); v3 ~% u( @# v! S; e% ]
- for(let i=0;i<buttonsInformation.length;i++){
' g" x! @. W7 x& i9 E - state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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- //----------
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0 r5 `: |( `. o7 a# m; f- function render(ctx, state, train) {
' a" ]# V d% _! W, y - for (let value of state.buttons.values()) {
! q/ S- ]( E# A: P" ] - value.draw(train.trainCars(), ctx);+ x. h( i" b+ B- U+ F$ j: m- f4 e. o
- }
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$ {) A; v: A& e7 r( u& h5 M5 D- //---------- L2 h$ R) S% ?: ]! a$ d8 G
0 n: @( ^4 ^2 R* R: e! c% h- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型/ `5 g3 y: R0 x; A: p; P
- let result = {};
2 Q/ y- `4 C P! z& ?- a - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {+ ?- R$ i- A; E
- entry = it.next();
$ f+ n+ q/ }6 }. G+ E7 k - entry.getValue().applyUVMirror(false, true);
# o, L# c8 x7 p& i+ x - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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- return result;* Z! I% \6 Y! n9 n9 X$ [! p( [
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- function degreesToRadians(degrees) {! ]/ }; a5 b6 a
- return degrees * Math.PI / 180;
. x: \* q' q3 f" m - }
复制代码 $ O7 H+ d/ x% q2 l4 W9 `3 }$ s0 h
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面3 S: r! o9 E, _7 W' o3 M
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8 |# T/ x' z3 j* |+ o下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出, L& Y) i o# R3 f+ W( x) n
. w* z9 [9 ]5 m$ H9 m m位于“button.js”:- y- t( z7 p- ]( t
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位于"main.js":
% i9 C1 \7 A6 C2 f3 X2 V- var buttonsInformation = new Array();6 \7 _, \; l3 k6 A6 Z6 Y+ w# y
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
( m( K8 x! |1 R& \ - buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, r3 N: W" P4 Y i0 S$ s# F& {& a8 L1 i
- buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: P& j3 b! x9 \% s
- buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 B4 N7 G: m, }5 v q
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 x" y8 P( ], H) T: j. [
- buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* s& m2 E+ M3 r2 @# n
- buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 p( p8 e& Q( e- _* x( g
- buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! `) m* R1 V) j& S u& ]
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: j9 s' @9 @) J8 v6 z7 c4 p( \ - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: N5 ^- w# c) X9 `: U
- buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 x) M3 _8 \# H0 B' ]5 Z
- buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; q% c4 P r) y2 {( d& d' T+ X
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
/ G2 ~ p. Z! Z, x# h7 a( _ - buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' d! z# d2 b* p9 U3 F9 h
- buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
; t0 r9 W v4 {- \, `- r, y [ - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
) B" d' d" t: [ - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});, e: T0 y- |& p8 S
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 @' j' k( N1 W l _, J
- buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});4 `* ~$ g) E+ u; G. c6 u
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});5 M' O. Z6 T( z5 W
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
$ v4 `; o: C+ O: |3 l. t - buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});2 r# i7 q+ G: z/ X- m
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});6 ~; d J3 G M: S
- buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
' c S/ s6 Q1 s( @. T# G - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});2 m4 n, I* B! ^
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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