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初试面向对象,。。

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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 , a: O: O) s& Q- t
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;1 r& C, m$ r  p$ \% ^7 d
  3.     this.x = x;
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  4.     this.y = y;
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  5.     this.z = z;7 I9 r3 {6 I/ J- k( [
  6.     this.rx = rx;! V. ~7 @! K+ o1 b6 x: S
  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;: {& C  s6 M+ q4 l
  10.     this.maximumAngle = maximumAngle;8 W1 d) v: G3 I
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;; ?* [) m- q9 e& v) e: }- s
  13. }' J) u9 G' B7 t! p; g5 m8 Q

  14. ' I* Q* C! R9 A0 |/ v2 ~4 _
  15. Button.prototype.draw = function(carriage, ctx) {. P; E2 |9 M0 t9 ?8 l% f
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);9 N4 u6 e4 B* z
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));! f! g0 z- P3 N
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));8 H3 O5 w2 o* p. p, e, }& r
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){. k# }# S# t* b) W( ^. I+ q, Z
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }+ o/ X6 a3 {+ f) z, a/ h
  28. };
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  29. 7 g' e) |$ K' g0 z' C3 V3 c& C  z; `
  30. Button.prototype.turnTo = function(angle) {( T9 P- h1 d" B; P9 L3 w
  31.     this.nowAngle = angle;3 s$ [) S- m4 z" j- D
  32. };
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  33. 6 U3 w! E: q: J+ l  d; y$ m
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;0 W, j( c% T# h( |7 a+ e9 \
  36. };' t3 }, J) R3 \8 d6 Q

  37. ) I7 p/ l# W! @' t4 y& Z
  38. Button.prototype.turnMinimum = function() {2 u0 Q. S+ K/ K" b4 L
  39.     this.nowAngle = this.minimumAngle;8 ?( ^. H  p6 y
  40. };
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  41. 6 n& M! I- S. O9 s- N4 B$ u. K) D# T
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };3 \) K# k; _$ Q* G; {( O

  45. 0 a3 P  b7 x, \( t- u/ Q
  46. Button.prototype.getMinimumAngle = function() {) {0 a& S1 q+ \1 X
  47.     return this.minimumAngle;- [6 X* `% v9 W% \5 E
  48. };! L1 u2 s* M8 j6 l4 |' X
  49. ; T$ _4 h2 r  _9 o& C
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;1 _& x. d4 L5 G# v: H! t5 _$ y$ k( U; \
  52. };
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  53. + m! f( R+ o6 A0 r- Y
  54. //----------
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  55. 4 n- |6 a3 i7 Q' C* ^" u7 V
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);; T3 c( e& }+ E! u) D# m* I9 G
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. , f, {2 \7 L5 s1 f% X$ n$ m
  59. //----------+ S  b- ?) Y& Z/ r! b% l
  60. 3 @& M3 y; k9 v+ X
  61. function create(ctx, state, train) {- t& K# }% I  j
  62.     state.buttons = new Map();5 X" Z- B; v( C& T! ]
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }5 D% o" V/ m7 O0 f) n
  66. }$ O; P+ V# ]- ~' z; v: U( k3 M

  67. + \1 ]5 O: I) {" b% {
  68. //----------. |! L5 O" \. g, c' o" b6 n

  69. / q% P6 D, q8 V1 F3 V' w# f$ m4 S# {0 U
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);7 y. u8 A5 o' i2 \. r8 G
  73.     }7 w8 D1 T( ?  j
  74. }
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  75. ! ~  s6 C. ?7 m
  76. //----------) M) A3 y2 K5 Z% C- `% ?( F
  77. / A  s% z) F8 X6 m
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {( T: |& m' S& x7 ?) p
  81.       entry = it.next();" b$ r* w6 W# x. G: Z) [7 q! [
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }! I" q- L# K+ d; E4 ?- h
  85.     return result;; C' o5 j# Q' ?
  86. }
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  87. 2 r4 N" k  i2 g: Z) \. h
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我) A7 Z; R. K& |2 j. s
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面+ o; K1 ?, {" J6 }/ G" J. ]6 C5 O
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出4 J% z: ~2 C& `! m

0 b( @$ \0 A5 h0 L  H位于“button.js”:
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位于"main.js":/ \' Y# ^4 z$ x! `9 A' f+ q
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 Z7 B* z9 ?- M5 X; Z
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. U5 D0 X1 b$ {, q1 M* T4 `
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* w+ a* Z7 Z' S
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* m2 X0 R0 h9 {8 E0 ^' I  A; {4 Q
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ D* D* j# N+ R5 k
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 L9 A! ~2 r1 W4 w8 N+ a
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  q/ {" J6 o/ g  g0 F; C" M7 J
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; J+ u, P$ T) m0 {
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ O, L6 D6 A) a( Q
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});; w8 T7 V" z0 {6 v. P
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. C* M& O1 w# T
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
    ) `( p" l% w' }) M9 ]
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});. j" R% x0 \, \, r( A
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});! s6 C! d, h* ]6 [5 T8 i: r
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
% j% U/ l, |! `* a2 F( A你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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