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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
6 ?7 L6 P2 K) ]" P. G5 S6 U# x- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {- W( R$ v# K9 ?( v/ T/ ] L2 L
- this.modelClusters = modelClusters;" @$ O; S0 [1 C# b# ^
- this.x = x;2 T7 ?7 a3 _3 s! }4 p- T+ O9 a
- this.y = y;
I, }1 x% @$ m' a- ` - this.z = z;
# |0 I% G2 v! Q$ {* X; i - this.rx = rx;
( t3 Q: B- }9 q" ]5 e - this.ry = ry;) @8 h- A( h9 {6 }+ y- j2 Q6 E2 T
- this.rz = rz;
; W) L* o+ X% U$ G - this.minimumAngle = minimumAngle;9 s* B( v* b9 y6 P1 t
- this.maximumAngle = maximumAngle;
/ _/ R: i8 R0 V - this.nowAngle = nowAngle;
) ^& J3 d9 C2 j2 j5 _. w - this.direction = direction;
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" k: ?6 a. |$ D; }- Button.prototype.draw = function(carriage, ctx) {9 y+ m' Z& }7 N+ J, l
- let tempMatrices = new Matrices();9 O. N7 y8 [3 N9 @
- tempMatrices.rotateZ(state.wobblerot);
7 X5 V" a: X- S# e2 F+ e - tempMatrices.translate(this.x, this.y, this.z);+ |/ g+ F; M0 n* }
- tempMatrices.rotateX(this.rx);
2 ]$ n! x! ~' U - tempMatrices.rotateY(this.ry);/ B9 T) r2 J4 y' g" s% F& W
- tempMatrices.rotateZ(this.rz);
$ p/ {+ X* S9 |: V3 Z( g - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
6 X4 I8 }5 t7 M, P4 h - tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
( t- N" n; ?! X7 {4 ^ - tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));+ }! Q( l' |8 q7 \; g. w
- for(let i = 0; i < carriage; i++){9 a( {0 S8 @4 ?+ I- p. @
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
% Z+ R2 q. }5 K2 @" W+ }3 b; l - }
# K9 W; o6 g6 `7 f- r+ d y - };3 }+ M1 ]( r2 o4 { }
! G5 g( l1 A" F' t8 X& ]) }- Button.prototype.turnTo = function(angle) {& O( |& T$ r. Z/ m
- this.nowAngle = angle;. f$ Y2 X" d% S7 g' o
- };) O# W' J/ g# J/ L% L- F
& O5 q# S# P' q+ f- Button.prototype.turnMaximum = function() {% T( b0 Y' \. @: h% ~
- this.nowAngle = this.maximumAngle;
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, U' K0 I" U1 V/ x- Button.prototype.turnMinimum = function() {* y" s( j8 r5 N% b' J7 l
- this.nowAngle = this.minimumAngle;
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- / T+ q3 S7 ^( r- @1 V+ M B
- Button.prototype.turnMiddle = function() {
U) z7 A! P; S& ~ V$ H& u, k8 X - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
; e4 ?6 l" x6 Z4 k% D( A- J - };
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- Button.prototype.getMinimumAngle = function() {
; ]8 F7 Q0 i9 ~( U2 \3 ` - return this.minimumAngle;; P# f9 j0 I" P& s; r8 `
- };
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$ u" H& `3 [, ]4 c' N, h, h- Button.prototype.getMaximumAngle = function() {4 l2 A( {, V. M* B2 B0 p
- return this.maximumAngle;, _+ |7 G# P& I4 u8 }: e
- };( i9 l/ q, l; p: G" D! ]
5 ?3 F5 W# E' r8 J; h- //----------8 v: C; R8 @; N0 k4 }. a8 S
- 7 N- r- K3 F$ t6 e6 ^
- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
: Q7 f) A' ]8 t/ F+ [. K1 E; r - var buttonModelClusters = uploadPartedModels(buttonRawModels);. @! I3 i6 t& I! Z2 b6 [
1 B& z' W% W/ ~- ?- //----------5 b$ [7 w! i7 g s
: J q( C, L7 g6 S0 s- function create(ctx, state, train) {# k* Y/ s h' \ e# R" _
- state.buttons = new Map();/ i1 u3 f/ X/ q( r$ e5 [! B
- for(let i=0;i<buttonsInformation.length;i++){) G6 H* [" ?. M1 i3 e
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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- }
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9 E% v& w3 C4 ?, u: h- //----------
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- function render(ctx, state, train) {/ n1 X$ R' w9 ]/ t: g% @
- for (let value of state.buttons.values()) {
5 x6 \0 ?5 W3 C* d. Y3 W - value.draw(train.trainCars(), ctx);
1 n6 X# v9 \- s% q" e1 R; t - }
) S5 w# i( d# h* m( F) ]; d - }
/ z3 |7 ~% m& a - $ A, ], i6 y# W3 o0 k
- //----------
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- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型7 Z( `6 e x' d
- let result = {};
; _8 @4 x6 r( l8 D d - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {& E! Q. B6 W, W6 {1 i# |
- entry = it.next();0 P/ X& |- V. n: n# p6 t0 D
- entry.getValue().applyUVMirror(false, true);2 y0 q, `$ r* A9 r3 R& }
- result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
' w( F3 y* F: r- @; Z) B7 z" q - }" T7 J: l$ W& H9 A9 Y" R& {
- return result;
; G) i1 x! A8 E - }' y* s9 k4 S4 x; G: e: \& {
6 V( @' p4 P& x7 W% g/ n9 }. p- function degreesToRadians(degrees) {
7 }! J! F0 j# y7 R6 g4 n- K - return degrees * Math.PI / 180;
B$ s: v" H" u! A - }
复制代码
m3 D3 [4 }$ U哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜% Z* q: i* `( k7 T9 v8 D
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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) |) S1 A) E2 ^( A: C而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面3 ~& Q9 P3 R. T% K( H3 q5 S& ]
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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位于"main.js":
# b: {- g4 s" [5 K- var buttonsInformation = new Array();! k% T! y& \. X5 z8 z8 @
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- x" V+ Z8 ]7 j- V9 N$ l" l6 z3 M - buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- P5 X, T1 q) L: x - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
; a4 a, Y8 d/ m, ~9 V - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) E1 _ j+ k% z# M4 j
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& l9 E; A" `& r1 x8 q, N. i$ D - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
' S% w: d' ?+ i8 V; E - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
! h" _# U2 B# p% L+ f4 t0 F - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 S# Y6 x, J9 w4 H
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
/ O( ^) _! a" V u - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% }- I' U1 x2 p x) E6 C
- buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 J+ A* H8 k, t0 T- q) V6 @
- buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. s0 U4 i9 b6 t" \/ o1 A
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: e0 `% `# Z- j/ k1 m2 g0 ]/ k
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& X, M1 j( k. D1 W - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% w: ]$ \* T" P- n; |7 {2 p
- buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ A" u5 p) T: R) y
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});3 n; s) q7 b( v8 S
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
7 i9 ]! d0 O' i J - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
S! z% J1 q1 p5 X - buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
4 e$ o/ b( e% Z% t - buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
6 L# `4 g' c g/ J o \ e - buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});4 j! T3 U! x0 P# z: W# y. y
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
, }) I8 c6 U4 h0 o& a/ K - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
# \0 C. N% U$ h+ a/ _+ J5 r& ] - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});) a$ U( ?" q* I
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码 $ r' J+ \+ L y! Z% e& Q" P9 T
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