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初试面向对象,。。

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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;9 ?. B' l7 W; E! c; [: B; o+ e
  4.     this.y = y;
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  5.     this.z = z;( m4 M- E: [- c/ N7 d  [, h
  6.     this.rx = rx;
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  7.     this.ry = ry;3 ~  i9 d- X1 C  Y% I3 b
  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;/ D0 Q6 y* z# U" I+ \
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;3 ^" ~( c( D: f* e5 L9 s6 D
  13. }0 x( E5 J9 K3 l6 N
  14. / k8 g, j; U: I5 M' i, Q. q
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);1 P' \9 ~4 @1 g  m* k1 {4 b0 d
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);) M+ H' h+ G5 f9 T) x( i+ X
  21.     tempMatrices.rotateZ(this.rz);$ A% t, l8 h& n. x1 I
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));+ |( u" F% b6 z* q
  25.     for(let i = 0; i < carriage; i++){0 x; Q% k( _; H4 n& z
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }) @% R! g7 X! B5 F
  28. };8 |& b8 E0 P2 Z$ l

  29. 9 t* g0 W: Y0 l/ C' z/ q+ d3 F+ g
  30. Button.prototype.turnTo = function(angle) {1 L8 d7 c8 B' j* O* S! c  I- t
  31.     this.nowAngle = angle;
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  32. };
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  33. : j$ L6 p- d% d8 j9 x  f
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;; l9 F0 g! ?; z3 R
  36. };" v+ i1 _" `: ?' L

  37. ( z; Q0 J/ X$ j" ^4 A7 X/ q
  38. Button.prototype.turnMinimum = function() {) l7 s  e6 L2 z" |, `! _: G
  39.     this.nowAngle = this.minimumAngle;
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  40. };0 ?; a0 D5 B$ B( S+ X
  41. + x* m0 w  G; G3 l" w* w
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45. ) B! k/ U# O* r3 E+ o! n6 ?
  46. Button.prototype.getMinimumAngle = function() {4 b9 k4 c( p5 _; j- b
  47.     return this.minimumAngle;. Y3 O4 u- m* f* x" B; I
  48. };3 L+ I+ O; d* X) P: s! ^7 J

  49. ( B+ L* m' K7 {
  50. Button.prototype.getMaximumAngle = function() {8 p/ G" ^9 `* S9 J5 F$ u  @* O
  51.     return this.maximumAngle;
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  52. };( W) z# M4 t+ K# W# P0 A

  53. : G  {6 ]9 p% H4 O" Q. b
  54. //----------+ Z5 O& D! b+ w9 Q, @  t" e; V1 z
  55. + U, a% y6 E6 J+ F! S( S
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58.   p" N/ \) G+ k
  59. //----------
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  60. - [4 R+ |8 J& b5 c8 H$ g6 f( @+ r
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();9 N; a! p: f2 I0 p
  63.     for(let i=0;i<buttonsInformation.length;i++){
    7 k: U8 ?) w3 S8 d" i8 r1 {
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))" b* c) H; ~8 R8 z6 c, M
  65.     }
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  66. }- w! u; O: f2 K8 E% K7 q

  67. 4 b% t5 w3 ^( N) m1 i
  68. //----------) a; d1 I( P  B+ x- `# n

  69. 9 R7 I; [# W, F' P( K7 u" f9 X
  70. function render(ctx, state, train) {: d! k/ s% m; I0 m
  71.     for (let value of state.buttons.values()) {, p, @% n9 p/ h+ m4 s9 x
  72.         value.draw(train.trainCars(), ctx);0 M7 M, S- h6 g. P7 I
  73.     }: M) ^- b3 b# {  w! N% m
  74. }
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  75. 3 h# Y* {) Y$ Z  b  {" m
  76. //----------2 n1 M' M' ]7 C+ q5 h7 X
  77. . {- g1 v* y" P
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};4 A. n7 s7 w: R+ t
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {% j, H( f+ q" ^) |- O; x4 [7 P9 n, U
  81.       entry = it.next();( w1 V% z  [9 A) D% o. J
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());6 N( B# X8 ^2 b% z& X3 M' V) j8 e
  84.     }
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  85.     return result;6 g- Q2 ]8 l1 H
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  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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% N# L! T5 f$ l) ?$ V" g哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜& D  t0 F* G% x9 ?

8 W9 W2 N& i5 E8 W& s9 K/ k还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我& h, ]; W  E' ]  p! n5 Q& J5 l
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面5 g( U/ M, x) s7 S) N0 q
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出0 [5 @6 F) k  S3 L
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位于“button.js”:* q, Y0 l% m3 }5 O1 N8 E$ S) b

2 M& j% s  v8 o' ]9 m位于"main.js":
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  1. var buttonsInformation = new Array();1 |: [3 s/ ]" K: r
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 u, v. o+ Y8 \
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# R4 q6 s# ?0 W* `
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 A( \) f7 ~8 ^& W+ J
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& I: S5 z$ `) p+ I/ ]/ C
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 c( p  c0 a6 I# Z! ?3 h
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: D. C* }+ k( ~3 r1 G5 Q
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});% d1 h& j/ o/ @* d
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});; g; B* o# s( E+ ?( F* M0 X) A
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
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Sheriff 2024-6-26 23:01:22
膜拜大佬
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ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
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楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
: c0 p/ e) i! s9 _' T( _- y你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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