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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
) p5 B; j8 k( l$ i) B* U' Y- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {8 M' Z) u9 A& P; K1 W
- this.modelClusters = modelClusters;
2 D! Z( _% g: y - this.x = x;% K3 D4 ^' Y0 f& q5 a1 C
- this.y = y;" j0 ]" a, \6 l5 T
- this.z = z;
6 t1 e) Y& k; j: W$ B" Y: i - this.rx = rx;
4 Y0 O9 {9 y& }! v- w - this.ry = ry;
4 U( x! ?& j4 ^" q, h - this.rz = rz;
" U& ^) e, ~" z2 J- d; s - this.minimumAngle = minimumAngle;" U5 t7 \% Y1 B
- this.maximumAngle = maximumAngle;
) T9 t' M7 v( v1 s1 z - this.nowAngle = nowAngle;8 }2 n" G, Y$ l+ o) O% C# |
- this.direction = direction;& O5 f% o. L9 I) U4 i1 F
- }' S+ J6 I: y1 z: Q3 I
/ d4 ^! y2 v4 y- Button.prototype.draw = function(carriage, ctx) {
9 ^5 R& v6 `* s- e' {6 Y$ K - let tempMatrices = new Matrices();
+ ]) L6 e, S0 W$ j - tempMatrices.rotateZ(state.wobblerot); k3 v1 ~6 O2 r( V
- tempMatrices.translate(this.x, this.y, this.z);
7 E( O/ G8 |6 K* w% w) { - tempMatrices.rotateX(this.rx);% @' E" Z+ P0 ]6 _, z! a- V9 |* M- N
- tempMatrices.rotateY(this.ry);
! h" f8 N! V! ?" @% d! Y - tempMatrices.rotateZ(this.rz);/ [% E' Q' m; Y2 ?! J( o
- tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));; V7 r$ J$ A/ R, A; [$ v
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));8 U! n$ y4 T! g7 r" a7 d8 p
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));0 ^4 p2 t5 ^5 T3 s
- for(let i = 0; i < carriage; i++){% ^! O$ Y( J }- d+ f. A$ s
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
/ Q' m3 f+ s, ^1 | - }
5 J. @) U7 K- k5 R3 `# | - };' |+ {* m6 z! m* e4 t7 V) H
0 U9 P4 d2 U) z3 X0 [- Button.prototype.turnTo = function(angle) {
5 x6 x6 ^: h8 ~( {' C) x: K) [ - this.nowAngle = angle;
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0 m7 ?$ u# f) ?# h: F/ j- Button.prototype.turnMaximum = function() {
. I: U; Y& i+ D8 k( q3 |2 ^ - this.nowAngle = this.maximumAngle;
9 V4 U f: h' ?+ F S6 @2 H - };
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- Button.prototype.turnMinimum = function() {# P/ M. Z' X. n8 g8 X6 A6 y* F
- this.nowAngle = this.minimumAngle;' u1 T$ \2 }7 j- | S m7 ^
- };' M! d/ V0 g6 a; w
( E$ o; v6 s1 d0 V$ D7 C( R- Button.prototype.turnMiddle = function() {
; X( h2 @( n' ?! ` - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
4 ]: R+ {; M2 s; T( G6 n - };
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- Button.prototype.getMinimumAngle = function() {3 K8 k4 o5 J; q3 n3 {
- return this.minimumAngle;
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- 6 N3 j3 l9 u9 z
- Button.prototype.getMaximumAngle = function() {
8 ~7 h% _. k$ }4 X$ \0 z" g/ K6 Y7 d - return this.maximumAngle;
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- - C+ b0 O, J c2 P7 s
- //----------
' y) f3 u+ j, ]/ Y1 t - 2 S3 l! d' M [7 u, }( Q
- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
; y7 S ?- C8 ~8 X( k9 ] - var buttonModelClusters = uploadPartedModels(buttonRawModels);2 L3 \1 L* A8 w' R( U, O
- v+ \+ [7 s. m: f- //----------) R; C5 l0 u1 \% X8 N q9 F
- * w1 F3 o" y. a, J
- function create(ctx, state, train) {- R5 q& x B1 X+ [
- state.buttons = new Map();: i6 V$ Y/ X5 z
- for(let i=0;i<buttonsInformation.length;i++){8 V" K& {- c& i
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
- O. u; A6 I" E8 Z - }
) W+ ~, s, B3 R! H - }
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- //----------3 i8 c# R- W5 m" S
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- function render(ctx, state, train) {9 ~ I) e7 Z4 Q4 V
- for (let value of state.buttons.values()) {
6 [! K' _2 }4 f @% r9 b3 h( j; q3 l - value.draw(train.trainCars(), ctx);3 o6 V$ Y% {; a
- }
6 p0 o& g! s F, ?4 h0 K: h - }
+ @6 K% t. n6 c( d1 ?! M) F - 3 H4 v) M a8 g. \+ s) j3 {
- //----------; I" @7 E" J" p6 [/ o1 X, I2 U: ]
, s8 X+ g, G' X3 M6 t6 ^- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
; p& A) S2 Z6 W" r - let result = {};
+ E* Z7 W; X$ m" g% q L& O - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {& \) J$ E% z$ Q# r* Y; f
- entry = it.next();) l: \1 d$ C3 `9 U7 S7 r
- entry.getValue().applyUVMirror(false, true);
@& B1 |, h8 F- H4 m$ e+ e - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
2 q; w: Q6 W# N" b' E - }6 {/ `5 `( D* K& ]- `
- return result;
% A; f* b" q% k& Y& }" C - }
5 T$ Y6 d# ~3 R/ _' n
7 n' |6 G5 u" _: u- function degreesToRadians(degrees) {
/ W& g* v5 E7 H+ _ - return degrees * Math.PI / 180;! o" K A8 q s. J# S
- }
复制代码 1 j7 ~) u& B: j& [; b& w
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜4 \. J. a$ A8 d
, V! c$ i; C7 P8 s# o! S, P! v ]
还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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3 k7 A- t5 z6 P$ z" o' ^而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面0 @: }* O% K: l
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" _. R4 C/ O. t+ i/ v! e下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出' n) Q) b' D: s% f- V2 r
9 X& @' W& N6 ?( M位于“button.js”:
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8 ~( r5 x" E1 Y2 J+ b位于"main.js":! d3 ]) m" Q$ v( I: K0 D' y
- var buttonsInformation = new Array();* g0 s9 X% e+ s: T
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
2 N7 d6 z; L( B4 v$ x9 ~- [ - buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& R; P3 p0 i1 R# A' w. F, m - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
0 O- F: W5 V0 [; v! n E - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' h3 ]" y: m# f, f
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& C2 r- x B9 s7 M2 N3 E7 D. V
- buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* G, U. f" [! U Z$ L6 m2 I
- buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ s/ O* q+ d7 D4 r% [
- buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: u1 @# |1 w& ~0 e6 s% _ - buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- J' E b5 N9 {0 T5 k
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
; c7 \) [1 P6 `. U) ^( m6 K' q - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% B) A# o$ n: w - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. }8 A. b: U! h
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});5 u+ y0 }6 K8 Y' m! \# b
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- q+ M! z) ^ ~& k. u# v
- buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
, V9 P6 U, w( Z o i - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 j! L( ^1 j ]+ w, a, O* ?: [
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});* b# _) U: U# g3 I; V$ C
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
) |! N4 v9 X- }7 {, ` U) H* N3 n - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]}); W; K5 Z- S% @! K7 l# R- b, `
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
* q; h( ]' u+ |; p; ? - buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 A4 [" I7 N. E/ \
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
5 y& R3 k0 W; Q- m& }# c- m - buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
9 Q7 t4 H9 @! o1 _$ k - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});: P, s+ [3 @0 c# q, [
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});8 m" _9 k. V; P B5 g
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码 ) o8 Y: |+ @( I0 G1 _0 ~0 d8 ^
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