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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 ) o- P( L9 k2 |, T) k
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;% y/ Q$ ^0 e% j. {" U! W5 @
  3.     this.x = x;
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  4.     this.y = y;
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  5.     this.z = z;
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  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;8 s2 f! v. s& q3 S
  11.     this.nowAngle = nowAngle;" C7 u! b' P8 g2 \" B
  12.     this.direction = direction;
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  13. }
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  14. : S) U, W* t9 @% R7 P5 Q
  15. Button.prototype.draw = function(carriage, ctx) {) [' u# z9 G* }4 E6 j
  16.     let tempMatrices = new Matrices();+ M  b; ]* a) c6 L2 X! a
  17.     tempMatrices.rotateZ(state.wobblerot);* R& K8 S9 k" i( a" w2 W3 v
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);; x8 m) C0 e  j% k9 {) ^7 W
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));9 F. c* O3 d+ r" L
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));3 d. J4 y( [2 \! x' ~
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));) j  H2 w  ~- z2 X$ h& c. S
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }, u, O& |+ g1 V4 h
  28. };
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  29. / e; D) M1 i8 f/ E" E
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;/ w1 |" n1 @' t& J
  32. };( H7 P1 v( w" {9 b

  33. - T, _" Z1 v5 h7 V, t
  34. Button.prototype.turnMaximum = function() {0 }# i) [: E6 W' u$ m
  35.     this.nowAngle = this.maximumAngle;' |4 \9 P7 _) c  d( B2 ^3 K4 G
  36. };8 A& {: m! Q: x/ z" ]6 e
  37. : K/ t' h  W, Z
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };" G$ u* X, U) _2 _! @" m6 j
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  42. Button.prototype.turnMiddle = function() {* m9 s. g( P& b8 B7 V0 x$ K: R
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;+ x/ F# ]8 Q. \0 U# {. y: @: t
  44. };
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  45. % C" s8 w: j( o9 a
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };
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  49. / u: A* n& a' P
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;
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  52. };
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  53. 0 b" w! M+ b; j# M/ c' N
  54. //----------+ ]. b6 Q# p3 A/ X, D
  55. 8 L$ q: L+ I  w$ F. o/ Q  r. k
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);6 i% j& E: F( h' w3 D
  58. ' i# ^( c  ?: D, M* p! H* T
  59. //----------
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  60. 8 U# v5 C: |' `" r$ R8 L- o% f
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();+ Y9 @$ |. Q# T' N. h
  63.     for(let i=0;i<buttonsInformation.length;i++){9 F7 z, G# R& Z; O
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))* c+ }/ l3 H. Z% w* u! _
  65.     }
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  66. }- J0 W% M& S3 ^0 p
  67. / X- u# d" [, k" G' w1 ~6 o
  68. //----------/ r" w6 ]7 r$ w1 p4 q

  69. 6 J/ k% W: `& s" p
  70. function render(ctx, state, train) {" ?2 t- I2 ~- V' Q
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }% ?9 `0 _7 L; }+ O' r' y. I, w
  74. }
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  75. 7 [% W! ?' n/ L1 u  p
  76. //----------7 u$ J; P9 C, H) E+ E- Y$ K0 b; P

  77. " ~9 O9 F' \( g( t# p( e* }* U
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型1 W0 j) m2 J8 E* z: p3 n! M
  79.     let result = {};* K: H9 c2 A; l% ^: x* ]( o7 A
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();% y6 C1 E5 J/ J& d
  82.       entry.getValue().applyUVMirror(false, true);) z0 Y! b) n6 n1 `! C
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }3 H+ ^' p+ `) v1 J; A
  85.     return result;( K1 ~( q7 W9 G1 x4 }' I# m
  86. }
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  87. ) l7 p# J2 W0 I9 m1 z
  88. function degreesToRadians(degrees) {7 \2 o) o+ Y& O* d$ r
  89.     return degrees * Math.PI / 180;
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  90. }
复制代码

) b. ^+ Q* F0 j哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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, W: W' N$ d- }8 X5 W4 f: U还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面" t9 {1 G; L- |+ @4 U
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# Z! ]1 e6 z* H下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* B, L9 ^3 }1 Q/ t! @
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ U5 C* S) ]6 F( b
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: f* J4 ~$ @' H  _# H/ o$ d' S
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ b6 s, d4 i7 L
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 p  S, B3 R/ ^1 _1 p) A# O, H: N
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});5 S! @( h/ ^# \4 w, \, }
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 X0 S1 T5 ?3 j( d: V
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});5 w& \; {9 h+ U' V; _
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- K- C6 M' i$ K. m% O. x+ h+ `
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});1 g% m# h. ]" {# f0 G
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});/ C; Z. d8 L9 _/ T1 S( A) Y
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:137 T! N3 Q' E! d& h7 c5 r
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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