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初试面向对象,。。

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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;: g3 m1 t( @% V# k2 C* s) R# _6 ?2 O
  3.     this.x = x;) S! a8 l# z+ Q; T. n* E" T  y
  4.     this.y = y;3 c4 j8 i: L" f( O* j4 z
  5.     this.z = z;0 e) f! r- v" t+ E/ B# U: R: o
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;8 |; T$ {0 D4 V+ p# ]; B
  11.     this.nowAngle = nowAngle;- ^7 W7 {0 e5 j. i& s+ ?
  12.     this.direction = direction;
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  13. }
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  14. ; B# Y/ B8 W7 s9 }1 l3 b: l
  15. Button.prototype.draw = function(carriage, ctx) {' ?$ }6 m* r7 \% p
  16.     let tempMatrices = new Matrices();) m: u- W% A7 w3 |+ _* _9 h# t
  17.     tempMatrices.rotateZ(state.wobblerot);: Q3 `/ c% u1 p# N& v9 \
  18.     tempMatrices.translate(this.x, this.y, this.z);4 N3 G0 H1 r1 h3 G4 B
  19.     tempMatrices.rotateX(this.rx);% W1 |/ l7 g0 N3 B! e$ A
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));/ t3 k3 [% ^' A  P" y
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));7 J6 n0 \: J$ ^
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){: `9 ^2 Z' x1 U, W  Z( E0 w. E
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }
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  28. };: m9 j- ~- t- q  {6 a

  29. 7 t* e" d8 A. b% f" ?
  30. Button.prototype.turnTo = function(angle) {  v4 L! @  ^# J3 ^( p$ X3 ]8 S; [
  31.     this.nowAngle = angle;6 P7 L1 y# k9 Z- B6 V0 {# w7 h
  32. };
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  33. ' ?. C0 U  E* W$ x9 N' Y. d
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;1 X& ]. S4 Z9 I( |' t6 [- @
  36. };" a8 K$ A, ]* h4 G( `
  37. 4 x& O; r* Z$ ~) i+ }
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;8 k; l/ g+ T- h) {, r3 _' k3 X  j
  40. };
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  41. % n* B- p- g6 v1 k1 ?+ f
  42. Button.prototype.turnMiddle = function() {1 z5 j: M8 X& Z9 b) }
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45. 1 B" R1 s0 q( [5 K% l( q9 N
  46. Button.prototype.getMinimumAngle = function() {; t. Q/ a* l5 _: u% |# m: _* G
  47.     return this.minimumAngle;" d" a$ k7 ], j: K, r
  48. };
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  49. 0 r: {) t2 M8 A
  50. Button.prototype.getMaximumAngle = function() {. G8 N  u+ J1 _1 w; C  Z
  51.     return this.maximumAngle;* y1 r  W- Y; `. E; E+ G, R& R1 b
  52. };
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  53. 5 k$ ?: ?, K/ f/ s$ f7 K
  54. //----------
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  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);6 R% v( w& F) W, W2 R

  58. . X$ g9 s, h+ S# d
  59. //----------
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  60. & e7 o* Y) p) N3 c/ q3 V! u
  61. function create(ctx, state, train) {+ S% z8 Y' n" m$ T
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){- Y, v  v; E. M3 s8 F% h
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }6 o7 P8 d2 e! E! o* o
  66. }
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  67. + k" z) i/ B# i6 `, {0 i
  68. //----------/ Z9 u4 y; [, h# i$ i

  69. * ]$ i" l. i& [5 l) i# B% h
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);$ B2 m6 Q( ^  L; k2 Y; R* Y. x
  73.     }
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  74. }
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  75. ; t; F; T: G4 H, [6 ?
  76. //----------
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  77. / B* B# }+ b% s/ ^' F( C+ F
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型$ E/ b& X) `7 [/ f' _8 C
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {' E# b7 g. r5 q$ y; ^& q. T
  81.       entry = it.next();4 \  f8 M: Z" H
  82.       entry.getValue().applyUVMirror(false, true);2 _/ C+ o4 T% \, I; w8 k8 f
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;
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  86. }" D7 s  v  B2 [9 J# t) `) ?, g

  87.   |) t% L/ A/ x* v# F
  88. function degreesToRadians(degrees) {- X4 Z1 h5 I7 e; w, G; N$ `
  89.     return degrees * Math.PI / 180;& C" R% U; p  s
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜: D/ X7 q( W* G0 ]

! s0 u# g  F4 b3 z% x+ u/ l还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我- X/ z( j& {( `6 n: U+ C
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出9 w) X4 K1 M0 X  N! J7 k
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位于“button.js”:9 W$ P% X* S# R0 P6 L
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位于"main.js":$ O8 V) i4 s/ d8 o. k
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" ?1 G; w* w/ M& m* _# Q
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 y1 O1 D! [3 s
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  Z( `6 v! R" ^, d
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& A) b$ Y- ?, p& @$ P/ l# Y% n9 C3 g
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- e6 ^; }. \* U6 C- ^0 F2 s) `+ r
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: S) ?0 e/ ]$ J; R
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 x! X) T) O* z
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  ^- E- @0 e) z6 L+ @0 G7 k
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) X5 l. N9 }+ D9 j" P
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. U0 _  u. L$ y, U2 q! S7 E" J
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});3 L, V- o' \& b, P2 f3 N& J$ e$ ^
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: p5 f2 Q. m+ E% k3 A
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});: o! v. H2 b, s6 ^
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});7 V5 R$ ^0 ~' c2 C6 s( I
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13! z3 z' c; ~& `9 O
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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