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初试面向对象,。。

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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 % ]/ e* Y/ r) W7 f! O# ^& g
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {' {, l0 k0 z# c& J! u. h1 @
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;  B5 _9 p6 H6 j1 H; ]
  4.     this.y = y;' C9 u2 z6 N9 |! A4 }9 n) D
  5.     this.z = z;$ e' K( `+ h9 y" ]. w
  6.     this.rx = rx;- h" X1 K; f( \7 H: j) M( e
  7.     this.ry = ry;4 h- M" d# z# A  X
  8.     this.rz = rz;$ `2 V$ Q* \1 ?2 Q
  9.     this.minimumAngle = minimumAngle;  g, Q) c  F+ m) R
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;, E! a3 n. e0 `, w  q: ?; ~& c
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  14. , @) N9 V1 X  \* T
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();0 b8 y1 u7 ]* G1 h- p( [8 e$ Z" ~2 ~
  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);5 o& ~& H6 a( b$ x  d" X
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));: ^4 F; U7 H3 y% G( H( j- C
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));  a, w7 W! A- T/ {( G  |3 p' M# ?. L
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);4 g% @/ {, m' n
  27.     }: y4 [3 v6 q; K, y( ^# b& @
  28. };
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  29. 2 X! w/ I+ l# i/ b% F
  30. Button.prototype.turnTo = function(angle) {. f; n5 q# ~1 C0 ?5 V4 ~, {
  31.     this.nowAngle = angle;& Q- P. q$ s* ~+ o
  32. };, K/ @' n+ Q' y- H% X) N
  33. 1 f: [! @0 |/ o7 C4 ~( T, a6 S+ C
  34. Button.prototype.turnMaximum = function() {! M6 H6 v% X) k; l% z
  35.     this.nowAngle = this.maximumAngle;, d2 B9 b3 V+ r% E3 g  d; {
  36. };
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  37. + E* {8 v' z  a: y
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;4 F# _. e% b: f! P- f
  40. };( T  T: S! V5 E' G5 c) O: m, s* p' U
  41. % j' [- M; `, v
  42. Button.prototype.turnMiddle = function() {: C# q$ m$ |0 d6 ~& u  ]8 w
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;. h+ K; v# O, F0 n# L+ E
  44. };
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  45. ( l& {8 \6 h5 `9 l
  46. Button.prototype.getMinimumAngle = function() {6 n+ w' N  M9 V0 x
  47.     return this.minimumAngle;# Q& C7 ^9 D/ M/ B  r% U9 G. }' A
  48. };
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  49. + q: C* _0 a' N" y& g, ~
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;/ f4 X: i) W+ X! D: c) R: B& J( v
  52. };+ o, l  t$ G  E( x' h& b: Z7 ^
  53. - X0 D3 C" U. I  s
  54. //----------
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  55. # }' J/ h1 [$ Z# w* F
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);! P' w- f% l8 K* W# A+ ?
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);. L& ]6 X( N3 s' x% N: @
  58. ( y9 l6 _7 s3 U
  59. //----------
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  60. , F) ?, P' @$ H% K) R7 `
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }6 ?6 W) |" Y5 ~7 I% _9 S6 r
  66. }
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  67. 0 d  _1 s' F# c1 E- l
  68. //----------/ E; B1 @7 H$ h
  69. 0 z: z5 X/ \; `; Y- r. K
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);+ v2 [, b: R* @7 t  ^1 [
  73.     }3 |) H3 J/ I+ d; e, e
  74. }
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  75. 9 h' X; g; i0 X0 |% x% e, r! P3 o! a
  76. //----------1 s! m1 |# r* B% A  P% W( n

  77. - A7 O3 o) y6 N; _. H
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型) }6 \; ^/ U6 J$ e; r5 K8 `4 n6 r
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {* t2 a! B( h4 U% X
  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);$ Z# P9 N" K: C. }
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());' T, G8 r9 K; M7 K! w
  84.     }, N6 ]2 ?8 S7 y! N9 Z
  85.     return result;% L* R  b% a0 Y+ C9 l$ m; v
  86. }3 S; s) G7 ~2 L3 `2 N7 y( }

  87. & Y; J! j; g( B4 L2 T
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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; h0 w6 D2 D& y哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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) {1 y$ H/ u3 ]7 F2 }7 g1 c8 I! p0 L而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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$ U# d5 f, c* i' [下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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位于"main.js":
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  1. var buttonsInformation = new Array();/ S0 h( O  ]4 r7 Q
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) g  o$ l1 N* H0 U9 y5 g: L
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  x8 c% S" E" e  ]
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' c* w1 L# |7 z: t4 ^2 r
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, H) C/ B0 E- Y- O
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ |/ R2 t4 O5 v  t
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' Y* @0 `# q! E5 e5 b' [# ?9 f8 S
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 h. i; N" R5 }5 E  j
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});" o* w& h8 i- \- m; v
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- A, }  u/ i9 J3 j6 b% t
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});5 D0 v$ k4 F+ l. S- m2 F8 |
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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Sheriff 2024-6-26 23:01:22
膜拜大佬
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ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
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楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
, J. B% [, [- ~) ?你说得对但是Rhino实现的ES6不支持class,请用function.prototype

5 B7 q, O* M& M8 }6 [$ F: v" X嘶嘶嘶嘶嘶嘶
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