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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {7 X1 D2 R1 V, X
  2.     this.modelClusters = modelClusters;0 l$ l" a/ W- h: s3 ~1 d; e
  3.     this.x = x;6 d9 c* X7 B) A% Z& L  p
  4.     this.y = y;( o; Q9 Y# W  i3 h1 F5 e7 y/ u
  5.     this.z = z;6 I# q% q7 h( h+ o4 P% r. K
  6.     this.rx = rx;
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  7.     this.ry = ry;: Q+ P, ]" w0 B# i4 H
  8.     this.rz = rz;4 m- P: \7 Y' t6 t5 G+ E; E. z' {
  9.     this.minimumAngle = minimumAngle;+ I/ h6 Q. J& \1 r) j) P' |8 o
  10.     this.maximumAngle = maximumAngle;! U4 k( @3 R7 E# p/ s
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;9 J- Y4 K7 P# A
  13. }
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  14. ; H3 J" O6 J& ]/ n: v
  15. Button.prototype.draw = function(carriage, ctx) {! A% f5 [0 ^' u) M! ?# ~, F( S
  16.     let tempMatrices = new Matrices();( T# x4 f9 {: ]: W
  17.     tempMatrices.rotateZ(state.wobblerot);4 g; L+ f, R+ a+ j3 e- [
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));, z5 ~; ^# X; R5 `
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));, s. [/ v1 {$ l/ X8 }# h* s( [* v! [
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));5 [% y% s  h0 v9 \/ u( d
  25.     for(let i = 0; i < carriage; i++){) h  Y/ q+ R/ W; a( j" J3 h6 `
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }
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  28. };! r. B, c. a5 |4 m) n2 p

  29. / r/ P. @7 g/ n
  30. Button.prototype.turnTo = function(angle) {" M4 u- B8 i5 ^/ l2 w( \# |
  31.     this.nowAngle = angle;
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  32. };* v, y* K* R" M, c" q

  33. ) e4 d# ]* @0 R, A% _  u
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;1 ^: `# V, y; G1 k
  36. };# {8 Y! }6 F4 o

  37. : Z! k, [+ @! O, `$ m; k
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };& t$ g8 A* ~8 ^! k$ s* |

  41. 0 s6 S( {4 {2 Q5 T1 L2 Q3 y
  42. Button.prototype.turnMiddle = function() {5 w* w  Y- i+ G
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;# [: e; g' Q+ K1 P" H5 M- C
  44. };
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  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;- N4 l( n8 r# I  P1 W0 X+ }  N
  48. };- m( v* P. ]# m$ D$ P% B
  49. # Q- v  S9 g3 _* j# |3 B
  50. Button.prototype.getMaximumAngle = function() {( V# S; E+ t( T
  51.     return this.maximumAngle;, H6 i9 \4 p0 [* F  Q
  52. };
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  53. 9 z9 u/ H& e1 h0 U! G0 G
  54. //----------
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  55. ' R( ?3 z$ l( ~* }) j/ H8 c
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. % ]) `. Q! ~+ z! U2 e+ _
  59. //----------8 ?8 C5 T9 U0 r; N2 L" l
  60. ' C* |3 v( Q9 J" t; t" t2 s. @
  61. function create(ctx, state, train) {$ H4 H. u2 I1 m% G
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){! r" L) B) H1 s9 u+ r1 y" H; c
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))5 U6 s! ~6 R5 f; y% j+ G
  65.     }
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  66. }
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  67. ! X1 z4 [2 e0 E% ?0 x& w
  68. //----------8 Q$ J- y3 y4 V' X
  69. 0 ?9 w  q( g) G0 I5 n# Z6 P% x6 }
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }( K9 D- X/ G- o+ D- e
  74. }
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  75. ) D# R4 H. G) o0 H$ ~8 C8 x# s/ w: x
  76. //----------
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  77. - d) O" P7 J8 A9 S# L: p& \
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};' c: N* T1 G! a4 I& I6 u. z+ C
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {. w3 Y, b4 \( ]! |( g% ]- V
  81.       entry = it.next();0 i) o: ^6 o7 y/ v2 f
  82.       entry.getValue().applyUVMirror(false, true);4 T% Y7 \( r' Q+ h( [
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());" _: [* q! S- r3 t0 g( g
  84.     }
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  85.     return result;* j2 e5 i* T9 ~2 Q
  86. }
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  87. / U' \5 _" P- H& s7 T
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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6 @2 `& j" q/ _0 a* |1 x哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜, C0 n; m: ^7 N5 g5 Z" |. y  N

, J  j# L% e/ ^6 u6 A$ H% k还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我( c7 e+ F+ i; f9 ^6 l, O( F5 f

6 f' T) A" D  t6 i而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出- i3 o( N2 ?8 B% Q; u" w1 S

3 z& T3 E6 z+ }3 z0 b位于“button.js”:1 G4 G+ r% n. b
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位于"main.js":  s1 u+ t8 f8 f% A+ W7 u
  1. var buttonsInformation = new Array();, d* D$ T# Q, N# D+ `2 H" Q
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* H3 s  X! K6 |" \5 C4 {
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& V; s) @0 L' t
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; V4 H1 k1 |3 n9 G% f1 E2 Z& D
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; F6 X" ~6 v9 ?
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 L8 m) {- O, O  D" ]: D
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; o4 w6 `7 E6 A2 E6 b' ?
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# [8 q: K- @. ^4 L+ W8 M; h
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& I3 B; M# k; w( ^  ~% }" X
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});  O& {" E. Y+ w, w0 h
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 O; J* g* h! I, W' D- u# v7 g& T0 ?
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: w9 o- F: c, E) l& j" _* z+ B* ?
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. u( \( O' d- x( {" q8 g! T
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});( Y$ U# K: q4 i; {8 i; Q/ d- }0 B6 y+ K
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});1 v) S- L# h4 v- ^) m( S* v
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13, t1 I8 f$ _9 X( R; }; {
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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