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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 / w6 h% e* j$ ?. g
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {! H9 ]5 L. n# Z3 f' R9 ]
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;5 A2 D" f4 C% l, L$ o: f$ c' J5 o
  4.     this.y = y;7 L3 k5 s  R9 t* g4 c  P- H
  5.     this.z = z;
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  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;5 ?- ?6 C6 [. I7 q0 |3 v7 e0 x
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;' Z( D1 P# I7 t; M8 ^/ X
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;& K2 Y, b, c/ R  P1 l: G
  13. }
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  14. , E- l9 K* K3 C. Y6 a4 I) a
  15. Button.prototype.draw = function(carriage, ctx) {# ^- r" s$ {" s- y
  16.     let tempMatrices = new Matrices();# \  I. Y$ z( W- C4 C# a5 F
  17.     tempMatrices.rotateZ(state.wobblerot);; n+ b4 B5 ?* ^# |, a1 r1 `
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);* D: f5 \: _: u, W) h
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);2 u5 m! z5 [5 L+ B
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));* f+ v+ a7 P7 d: y; H. L
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }! Q  N; J  q  W/ |% g: v+ S; z. I
  28. };1 k2 O+ V0 P8 i2 B  G  ?
  29. / U, z) T8 B! u' P' F
  30. Button.prototype.turnTo = function(angle) {" y$ o9 e$ q% \% {: N' ^0 q
  31.     this.nowAngle = angle;. ~1 N* T8 c7 ]" T- l; Z  ]
  32. };
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  33. " V3 U0 c9 A* A% _
  34. Button.prototype.turnMaximum = function() {+ M* v. s5 B; A0 M5 K4 H2 h  J
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. 8 H5 e7 P! g& E, g
  38. Button.prototype.turnMinimum = function() {* f8 H1 m- D( S8 A+ j, K  q
  39.     this.nowAngle = this.minimumAngle;
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  40. };
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  41. 0 O; e0 |% P- x$ T
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;7 ?3 B# m# d+ a
  44. };
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  45. 7 {/ g9 Q* d0 {) Z( U
  46. Button.prototype.getMinimumAngle = function() {/ h  b, M, r8 B  {4 v
  47.     return this.minimumAngle;0 U' c1 L6 w: `
  48. };
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  49. 6 X! b/ P) R* k6 ^
  50. Button.prototype.getMaximumAngle = function() {+ F. {) A- z6 b  I: [. D6 y6 s
  51.     return this.maximumAngle;
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  52. };
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  53. 2 q+ \, X5 o1 a4 a
  54. //----------
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  55. * a( Z9 u* J+ m# H
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);) ]( i% a. P% E! b
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 2 L$ I1 c8 f7 @8 @- U: e+ S9 G
  59. //----------" Y5 N8 O: f. X
  60. % H' `: s. {, j+ \/ m
  61. function create(ctx, state, train) {) t( {+ ~- H+ m4 o
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){2 a% {( c7 t9 W$ k" N
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }# S) R6 P/ F) ~9 K
  66. }
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  67. 1 G( O5 P  }, U3 o% C9 B( u& t
  68. //----------, v( w6 Z* p  W/ K! O
  69. ( n" H* U1 o2 M. z0 a- b
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }: b4 q2 E* j7 X" u
  74. }+ x& A8 Z. O0 E# H4 z7 }; T

  75. ; M$ G6 N3 D' j" H7 L. ]
  76. //----------, o1 Q3 a, x3 j) b+ j" r. T" }6 g
  77. 9 t( Z5 Z# Z, m  [: k4 s6 a
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型, x$ e* j* T+ e  W8 |
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {* E. V' u% I( L- u2 H/ T( F
  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);0 B1 w" O% H) s+ R0 |0 g+ V% f
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());0 T8 d; B9 [- t
  84.     }  n5 t1 n+ ]$ w/ X0 p* a; H$ Y" x
  85.     return result;: o( [& {% T" [* Y
  86. }" n& J0 B- a, A  A9 x4 p

  87. * B) B- ~) {3 P/ L0 }- H
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;) e+ I4 f" C$ d
  90. }
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* ~: k% p. q: b哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜2 y, d, _4 u' x2 t1 p
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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& Z, a- I+ w9 b  s* Y/ v! M而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面6 g+ i& \6 r  M5 a
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) U+ n) j% h8 l" K; |; w5 M下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出/ a" a0 x1 h5 |  e% q, Q  o
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位于“button.js”:+ T# |  c4 p- Z( @; P5 J
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位于"main.js":- `  u* g) w2 @$ I% ]' J0 |' E
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% [1 h' I- X- a0 |" j6 h: d
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& B. m4 m  Q% @7 I! ?# J1 w+ R
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ Y1 G. W% b1 {' i2 Q4 V
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 C) x: ^8 Q/ _" j  w
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* {. |, v# a# N) m
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  x& [: `5 B1 p$ u; v! y
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 j5 C" l6 l5 }+ i
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  }" p9 L. u3 @1 V2 ~( L& g, N
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: C& B5 s+ Z8 }/ J$ f* q' m$ G
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 N3 g; q5 Q8 s8 S
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: ~6 N+ [: l5 B) g& H& o: b
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! B7 q( G1 q/ T  \
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});4 T- x- p! ?  `+ J& q
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});: j! }) z% k4 J4 K* T" \) p, T
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});+ o% w  H3 V& _
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
4 ^1 J! y; D6 c* B% v& |5 p你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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