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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {. T+ T& g: `0 U, W* s- u/ L
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;
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  4.     this.y = y;5 J& I  R# y# r
  5.     this.z = z;
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  6.     this.rx = rx;
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  7.     this.ry = ry;2 r9 o! |2 o/ {- l. v, x
  8.     this.rz = rz;( ?9 b" a+ {2 O: `$ m* c, D0 U
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;# H5 `* x( K* \, G3 i
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;
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  13. }7 l1 b: x- h: N( J- i' p
  14. & Z5 M2 p  ?( q* a
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();4 e1 D8 R3 U0 @
  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);9 |; Y: z/ B! C9 C% I% X. V
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));2 m9 Q+ l4 e6 _6 M
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){- M: E  a, {+ p( j+ T' \
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }8 S! S* C, n9 Y
  28. };
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  29. 0 I5 C8 t* ]+ y/ K! }
  30. Button.prototype.turnTo = function(angle) {: f# ~$ S) d% d- x" Q1 i
  31.     this.nowAngle = angle;3 i, |  S! J5 U0 K' T3 Y; [
  32. };/ A$ e- j  N1 S! j2 J

  33. - c  J3 w- S. w- M! |5 h
  34. Button.prototype.turnMaximum = function() {$ z( I) C& a! H& j8 I
  35.     this.nowAngle = this.maximumAngle;
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  36. };5 w. S: a+ U( S& ?6 s

  37. 3 _4 m  d! U5 J9 b2 v. ?
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;' a+ G2 H" A+ ]0 f* r% L) l; t
  40. };
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  41. " k/ W6 V8 B) I' Y
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;1 a/ ~3 w# Y% B1 n
  44. };
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  45. 0 F7 q" _$ i) Z% D$ ?; ^8 o
  46. Button.prototype.getMinimumAngle = function() {, p8 ~. [: i& ~5 L
  47.     return this.minimumAngle;" M, ]' p! x" C/ T, k
  48. };
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  49. 7 D1 M6 i2 m8 j
  50. Button.prototype.getMaximumAngle = function() {. C" ~4 m7 u' c. d8 K* I) r
  51.     return this.maximumAngle;
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  52. };0 |1 }! {/ A5 q% E% u4 L

  53. * I: e. u+ a$ u2 ~0 O8 y
  54. //----------9 o) e* Z: c& c

  55. : n, j& z; J, N# }3 k. c
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);# Q9 e# b- m: m3 |1 j7 B  A
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);3 F4 g) G, U, I! Z  b  r' u

  58. 7 k% d" G' L, l8 b9 E  W) t
  59. //----------# C9 q1 ?0 u! r8 W( h
  60. * Q! p4 `) j3 ^
  61. function create(ctx, state, train) {3 O, \& `& g" ]+ r+ v3 [9 I
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){4 z, c8 k0 O$ k  L! q6 S/ I( R
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }. N) ?7 d0 V$ t
  66. }
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  67. - Q! a( k' K" s  m, v
  68. //----------# y- R1 w6 i: V, ^5 u
  69. 3 H4 l1 a! I0 g! D. t7 L! s0 t
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }! ~: E/ I" g7 x/ L9 ^- c
  74. }$ S- O3 s+ k, A( a+ Q7 I! G- e
  75. + j) I* ^5 u8 ~# w
  76. //----------$ ?7 {& I3 i  w5 ]8 @+ l
  77. ) }, U8 v, {# |' I1 l* X
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {9 y, b- m/ t, [& t8 z
  81.       entry = it.next();& P' J, e. v8 Z  e# C, V) y
  82.       entry.getValue().applyUVMirror(false, true);) B7 L) S  n) k
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());" H' Z6 ]; r+ m+ n, m3 B
  84.     }4 w0 K' B: I/ ]
  85.     return result;% d+ J# x% z! B/ m
  86. }& Q8 Z: K  f. h* P, w
  87.   W8 X2 Q/ d: u8 k. c, Y3 S# P3 G
  88. function degreesToRadians(degrees) {7 a9 m( m9 @! F- D' D! q- \/ X
  89.     return degrees * Math.PI / 180;
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  90. }
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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8 N0 ^& c3 L! B& I1 j  M而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出6 ~: W2 {0 R, i& v* e! O% P
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位于“button.js”:
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8 @5 J: x+ ?2 k- I# G位于"main.js":
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  1. var buttonsInformation = new Array();8 {6 d0 U- }; k+ |  ?/ p1 R( V1 P
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; g- a4 B! j$ U3 Q6 k  U: M, x) M
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( l( G: `+ \  _
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) h1 ^% c- N! W
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! H  V9 s$ V' c1 H' ]) P
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});6 \) V- l; [: `0 h" b1 S
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 `: K& j8 {" S3 z4 T
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});4 A' q; z8 }# ~5 \# w
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});/ G3 ?' G1 _5 L2 U! f: g! U( |
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
. y7 M2 O* a2 `! a你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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