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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {3 @( K  A( j  L+ \  B* H
  2.     this.modelClusters = modelClusters;5 |/ h& r- Y. O$ T2 k& A. ^+ T
  3.     this.x = x;1 M7 N+ B. w# O. U
  4.     this.y = y;
    & \* }- X9 p' c1 z
  5.     this.z = z;
    5 ?% o! x8 E2 E" E+ h9 ^, {
  6.     this.rx = rx;
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  7.     this.ry = ry;- n) |$ a' U& g! l% r
  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;6 J: s( Z; ^  ]( D" g2 C: I2 v
  11.     this.nowAngle = nowAngle;. Z( v6 i1 z! t0 x$ d% e
  12.     this.direction = direction;: S: N* o( |! S
  13. }" ]; m& h4 V  {" U  N$ p& q

  14. 4 F* U1 L) @' w2 s8 |( K" G
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();/ M4 \& M8 u: ~3 G
  17.     tempMatrices.rotateZ(state.wobblerot);
    8 s# S; `: V5 A1 O& {
  18.     tempMatrices.translate(this.x, this.y, this.z);7 x3 E- j+ Q8 B. Y1 j; h
  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));: W! T' ]' e! N$ l' r
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){) V8 S& D& j" g
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);7 }* G. y1 O( }& I( w, ^: @" _- I% r
  27.     }
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  28. };& |1 N8 _. S5 H9 D: u( O
  29. 9 j8 ]$ s& a7 q/ U
  30. Button.prototype.turnTo = function(angle) {  i# C9 T$ C* R
  31.     this.nowAngle = angle;
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  32. };
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  33. " q* ]6 J" d7 H' @
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. 8 H. \, Z7 @1 v' Z/ M" s
  38. Button.prototype.turnMinimum = function() {, Y  N' Y  f! b/ L
  39.     this.nowAngle = this.minimumAngle;* Y' h' p3 |; O" |
  40. };
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  41. , h2 N. t3 w/ i8 \
  42. Button.prototype.turnMiddle = function() {" X. t) c1 b- v! P* Q( X3 E5 b
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };. f5 s' d- q) M7 z6 ^5 t5 Q$ K

  45. - X+ B$ ~: `: |
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;) ]" K2 w& H# q. @8 ]
  48. };
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  49. # C- o; i2 A* S
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;
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  52. };3 J! b% I. T7 ^5 x5 g

  53. - Q) I! K+ }+ R2 A5 D) v
  54. //----------
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  55. 5 x7 {% D  Z9 D( \/ n$ H! K( L5 i
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);0 [. K, J4 `8 v3 y1 {

  58. 2 Y3 H) C! |3 J: j
  59. //----------
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  60. # r$ v6 V7 ~# K4 _
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();6 W' e  W8 |' @, B8 E
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))( a1 U8 {3 }) j3 _3 s! t6 s
  65.     }9 Y+ }9 X% M6 Y  m- [
  66. }+ [) X% l2 w1 x) ]: w7 V8 g7 q
  67. 0 {* F$ a* ]# P& z% ~( W7 s1 H
  68. //----------
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  69. 7 }# u- C/ Q# w6 _
  70. function render(ctx, state, train) {9 P3 `! n: R, s: K0 I
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);' c. q2 f/ }# t
  73.     }) T  i2 U# u- M9 `. x
  74. }
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  75. ( y5 w" ~( V0 P( B2 X
  76. //----------7 _; Q% C0 k8 O$ z  c# p( z& c3 V
  77. # S  s2 |, |4 V$ M
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型! G0 W  @+ A' c3 k; A/ [+ u4 E
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {* R3 F3 X; b: e
  81.       entry = it.next();/ X9 M) b3 T. t5 E
  82.       entry.getValue().applyUVMirror(false, true);; X% r$ c6 F* o9 T4 J2 c
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());4 X4 v( A4 Z; z  q, s
  84.     }: K0 N% H* V  _( W
  85.     return result;, `# j  d, F0 c" x; ^! }
  86. }
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  87. 0 S, o/ I$ c. X4 i# c% W8 ~
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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+ H0 I7 V0 \1 l5 c' i哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜' _) {8 o/ ^* b3 b, m
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我( o5 O# V- l" a$ I. L$ s4 ~
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面( Z0 Y0 a, S  f( m8 {- K
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  N( }. g- M9 u- S1 K下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出2 J! t- f% }8 j7 x- Z% d- Z

6 P- ^9 Y8 h/ t* v" p; `位于“button.js”:/ _6 T  y$ G5 }) h
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位于"main.js":
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  1. var buttonsInformation = new Array();/ I; s; `% P+ j3 y+ `* j. t
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' |, L" U" M: c+ U, {# k. [
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" ~0 O0 V9 f0 I  a: }
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 U* e* X; [" q' J7 L/ `( T
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, {- P$ G3 y0 H' J- f
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& E* C; D  d2 z" t) l: h' Q5 m
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) Q. J8 D' ], r1 d- i( K$ c
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  W) t0 h; j& L2 X, }: a
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 d% I3 I7 d8 n- _$ g
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});  `+ o+ u" F3 z, n
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});6 B6 U/ T" x4 a: k
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});2 t7 y3 ^2 w! r" e
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});' e" ]8 h' b( [$ w
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
5 e& F$ J9 j( {你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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