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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;+ u  N$ }: X1 J5 y% K/ }9 E
  3.     this.x = x;
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  4.     this.y = y;, h) w/ q/ m2 B
  5.     this.z = z;& e7 `! g. a' P) N
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;6 M6 f5 J) ^! [8 O
  11.     this.nowAngle = nowAngle;6 q& @( W& e8 _. \/ `- A1 `
  12.     this.direction = direction;
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  13. }
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  14. / k8 B7 V3 W! F% Q
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();  h  \/ W/ @. z# l
  17.     tempMatrices.rotateZ(state.wobblerot);1 ~: t1 p# M8 i( j9 E1 u
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);# ]% c7 Q* W) f
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }5 s3 U; i. ~, L' b) r3 X7 N$ x( v9 Q
  28. };
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  29. $ ]: F( e) h7 F$ U+ T! @
  30. Button.prototype.turnTo = function(angle) {, y+ D# Q+ `, |3 }. K- {$ X
  31.     this.nowAngle = angle;
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  32. };+ t$ u& o' I8 M8 u3 q( k8 g- H+ {

  33. , U+ s1 m% W5 D
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;
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  36. };/ H4 e. p8 v, m3 j! Y. i) A

  37. 9 P7 r/ F: w. W. y2 a
  38. Button.prototype.turnMinimum = function() {: [/ b9 y; D8 f7 Z
  39.     this.nowAngle = this.minimumAngle;
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  40. };6 V8 k* D$ F; K( T$ J+ A
  41. * L+ _" P8 Q; O& T7 r
  42. Button.prototype.turnMiddle = function() {% d$ g. s( P4 V8 D  w' T4 f: d1 n
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;" v6 r' a: q6 L/ G! H6 Q0 X
  44. };. g9 ?& F1 h! }9 ~& q5 t' \
  45. - u( \& ?; @; `8 \- X; w4 A
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };
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  49. 9 a. J2 Y0 {+ F: P3 s
  50. Button.prototype.getMaximumAngle = function() {8 B, O! b2 n9 z) b5 ^# m
  51.     return this.maximumAngle;" Y. w5 }5 W4 J/ k
  52. };
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  53. ( b# u# N5 i; X# }2 ?5 K: J
  54. //----------2 B" m1 E2 k) ?6 V
  55. 5 ^$ K& ~  W* }; I% r, f' f
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 8 N* C8 Q8 A% c% ^
  59. //----------& E) ^& M% \' J5 U: k% V# W) y

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  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();9 w* A0 ?) p/ l8 w$ @9 t1 X
  63.     for(let i=0;i<buttonsInformation.length;i++){2 R- U/ _2 N# z
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))( w" e1 F) D7 i" s5 k
  65.     }
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  66. }
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  67. 7 a5 R7 v$ A  W
  68. //----------2 t6 m" [, [8 Y, T
  69. $ o3 ]$ X2 T) {$ {# J- m
  70. function render(ctx, state, train) {; `, l# n% o9 w4 G( X) R4 W
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }
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  74. }3 m: b, b3 i: T' @) x+ F
  75. ' r, x4 H4 s! q0 K% z7 u( u
  76. //----------8 s5 H3 H. r: n5 p$ m

  77. ( P) b' l: \; O
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {" {* T- O/ P: E- @$ f7 s- ?
  81.       entry = it.next();+ v: F9 f: m+ W2 z
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());0 U2 }7 Z$ m* ?( J3 W# a
  84.     }
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  85.     return result;- E9 Z- n+ P! m5 D/ e
  86. }& u: m- g6 `9 C' `
  87. ( A' k; e( o: O) P
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;0 m- L0 G$ K$ m# H2 a+ o8 `+ i
  90. }
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: `, I$ I; k; m. \, D7 Z哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜7 U- ^: d5 Q. N8 o. p1 q. S+ Z* |

/ ~1 T" b$ N. g5 e还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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3 M  L* N9 ^0 C. q8 o( W! d: o8 K而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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5 N& c* N( Y% k- P3 }* a  B6 {下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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+ d/ [8 u, f; c8 a位于“button.js”:
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4 _# }" Z! b# T9 [9 E# j位于"main.js":( H( c) D6 ]5 `, a" u% C# j
  1. var buttonsInformation = new Array();" _& {7 A( k0 y5 f& \* y
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ p! b5 v2 X; x* ]
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  P1 ]" d7 x: n% b- Q* r% K/ B
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 B6 u0 |0 h' x& \# ^  e5 a
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 d$ [# s/ g2 X* R- ?3 N/ Q
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' w" t0 G4 v0 |; h% W
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ R) I# H0 K9 v6 a4 p7 g
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 z& e, Z$ Z- w) t1 [
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* {" L0 \$ I$ i, L' h+ ?  R4 t; L
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) Z( Z% f4 c  O4 t$ L9 _2 _% d! |* C6 X
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 M9 o1 i9 K* D  \0 T3 J- n
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});  N1 Z/ @+ i5 B8 H
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ g& L$ b! D5 D, M7 B0 w' Q
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});5 O, F% _" b9 S* {8 p
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});2 L/ Y/ x( O0 y" f/ j
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
9 M2 c4 I& J% F  T& F7 |你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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