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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
! \& N9 i) Y& s/ {/ @- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {7 X1 D2 R1 V, X
- this.modelClusters = modelClusters;0 l$ l" a/ W- h: s3 ~1 d; e
- this.x = x;6 d9 c* X7 B) A% Z& L p
- this.y = y;( o; Q9 Y# W i3 h1 F5 e7 y/ u
- this.z = z;6 I# q% q7 h( h+ o4 P% r. K
- this.rx = rx;
8 G& S8 s! m% |3 r - this.ry = ry;: Q+ P, ]" w0 B# i4 H
- this.rz = rz;4 m- P: \7 Y' t6 t5 G+ E; E. z' {
- this.minimumAngle = minimumAngle;+ I/ h6 Q. J& \1 r) j) P' |8 o
- this.maximumAngle = maximumAngle;! U4 k( @3 R7 E# p/ s
- this.nowAngle = nowAngle;
2 ?# E& |8 i$ |: o. u - this.direction = direction;9 J- Y4 K7 P# A
- }
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; H3 J" O6 J& ]/ n: v- Button.prototype.draw = function(carriage, ctx) {! A% f5 [0 ^' u) M! ?# ~, F( S
- let tempMatrices = new Matrices();( T# x4 f9 {: ]: W
- tempMatrices.rotateZ(state.wobblerot);4 g; L+ f, R+ a+ j3 e- [
- tempMatrices.translate(this.x, this.y, this.z);
! x& b+ u+ o- l0 k4 f! d: m% H - tempMatrices.rotateX(this.rx);
3 _# k, s4 j1 ?& M" Z1 c - tempMatrices.rotateY(this.ry);
% G& o' b0 w# x: e5 } - tempMatrices.rotateZ(this.rz);
1 h' v0 Z4 r, X9 x3 h - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));, z5 ~; ^# X; R5 `
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));, s. [/ v1 {$ l/ X8 }# h* s( [* v! [
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));5 [% y% s h0 v9 \/ u( d
- for(let i = 0; i < carriage; i++){) h Y/ q+ R/ W; a( j" J3 h6 `
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
5 v- V- e) X) y2 q - }
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/ r/ P. @7 g/ n- Button.prototype.turnTo = function(angle) {" M4 u- B8 i5 ^/ l2 w( \# |
- this.nowAngle = angle;
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) e4 d# ]* @0 R, A% _ u- Button.prototype.turnMaximum = function() {
+ H9 P+ h9 }5 j6 y: d1 _ - this.nowAngle = this.maximumAngle;1 ^: `# V, y; G1 k
- };# {8 Y! }6 F4 o
: Z! k, [+ @! O, `$ m; k- Button.prototype.turnMinimum = function() {
5 o% j7 c0 f6 d: o - this.nowAngle = this.minimumAngle;
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0 s6 S( {4 {2 Q5 T1 L2 Q3 y- Button.prototype.turnMiddle = function() {5 w* w Y- i+ G
- this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;# [: e; g' Q+ K1 P" H5 M- C
- };
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- Button.prototype.getMinimumAngle = function() {
, X1 Z5 M0 F5 W; X, [/ }1 v - return this.minimumAngle;- N4 l( n8 r# I P1 W0 X+ } N
- };- m( v* P. ]# m$ D$ P% B
- # Q- v S9 g3 _* j# |3 B
- Button.prototype.getMaximumAngle = function() {( V# S; E+ t( T
- return this.maximumAngle;, H6 i9 \4 p0 [* F Q
- };
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- //----------
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' R( ?3 z$ l( ~* }) j/ H8 c- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
* Y; _/ g3 w9 H' \ M9 g9 S - var buttonModelClusters = uploadPartedModels(buttonRawModels);
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% ]) `. Q! ~+ z! U2 e+ _- //----------8 ?8 C5 T9 U0 r; N2 L" l
- ' C* |3 v( Q9 J" t; t" t2 s. @
- function create(ctx, state, train) {$ H4 H. u2 I1 m% G
- state.buttons = new Map();
6 H- h+ h- y) ~ - for(let i=0;i<buttonsInformation.length;i++){! r" L) B) H1 s9 u+ r1 y" H; c
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))5 U6 s! ~6 R5 f; y% j+ G
- }
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! X1 z4 [2 e0 E% ?0 x& w- //----------8 Q$ J- y3 y4 V' X
- 0 ?9 w q( g) G0 I5 n# Z6 P% x6 }
- function render(ctx, state, train) {
' l# G8 |! z5 C - for (let value of state.buttons.values()) {
7 H" t1 D% X1 o3 i3 k$ x0 M - value.draw(train.trainCars(), ctx);
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- }
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- //----------
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- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
! f- ~! B5 v1 }6 L9 C - let result = {};' c: N* T1 G! a4 I& I6 u. z+ C
- for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {. w3 Y, b4 \( ]! |( g% ]- V
- entry = it.next();0 i) o: ^6 o7 y/ v2 f
- entry.getValue().applyUVMirror(false, true);4 T% Y7 \( r' Q+ h( [
- result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());" _: [* q! S- r3 t0 g( g
- }
0 h" ^, |/ ]1 O1 V( {! }6 C2 R, d - return result;* j2 e5 i* T9 ~2 Q
- }
- x- {+ U5 [1 n! I& S$ M9 M0 ~ - / U' \5 _" P- H& s7 T
- function degreesToRadians(degrees) {
6 X' O) z2 d6 ^1 @2 p - return degrees * Math.PI / 180;
5 Z1 S A4 Q. f6 |0 f7 |# w7 M. Q - }
复制代码
6 @2 `& j" q/ _0 a* |1 x哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜, C0 n; m: ^7 N5 g5 Z" |. y N
, J j# L% e/ ^6 u6 A$ H% k还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我( c7 e+ F+ i; f9 ^6 l, O( F5 f
6 f' T) A" D t6 i而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出- i3 o( N2 ?8 B% Q; u" w1 S
3 z& T3 E6 z+ }3 z0 b位于“button.js”:1 G4 G+ r% n. b
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位于"main.js": s1 u+ t8 f8 f% A+ W7 u
- var buttonsInformation = new Array();, d* D$ T# Q, N# D+ `2 H" Q
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* H3 s X! K6 |" \5 C4 {
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& V; s) @0 L' t
- buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; V4 H1 k1 |3 n9 G% f1 E2 Z& D
- buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% t7 U# {' j6 I* W, t8 Y - buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; F6 X" ~6 v9 ?
- buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 ~$ d4 ^1 T' s z$ q& ~5 a - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 L8 m) {- O, O D" ]: D
- buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; o4 w6 `7 E6 A2 E6 b' ?
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
! P" x% b4 `. Z) r# o8 k; O - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
6 `. R8 A4 |$ B" x, h9 N3 y - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 |5 D! Z) S+ c* z0 t' P - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& v8 |- B) k) _ - buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# [8 q: K- @. ^4 L+ W8 M; h
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
9 @6 F3 z6 @+ c - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 [0 c$ T/ ]' `, B/ W& k) K - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& I3 B; M# k; w( ^ ~% }" X
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]}); O& {" E. Y+ w, w0 h
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 O; J* g* h! I, W' D- u# v7 g& T0 ?
- buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: w9 o- F: c, E) l& j" _* z+ B* ?
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
; U, \$ n6 ^9 v. }7 J# S - buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. u( \( O' d- x( {" q8 g! T
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
- y" Y7 S& v7 h, `7 A4 j - buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
" Z- c+ J7 D8 D v4 q - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});( Y$ U# K: q4 i; {8 i; Q/ d- }0 B6 y+ K
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});1 v) S- L# h4 v- ^) m( S* v
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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