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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
( p( f9 F+ T1 [* q7 V, g- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {- e7 x6 l( O' f, N) h& z1 C, K7 p0 t
- this.modelClusters = modelClusters;
( T6 G, q5 i6 b' i! g) a. k - this.x = x;
6 d& J b# } [/ k - this.y = y;! m8 R2 l @& ?; ?9 b M' K
- this.z = z;% k C8 g; d3 v$ F
- this.rx = rx;' N" p9 C+ I4 p5 d
- this.ry = ry;
6 U; y+ C( Z3 w) p# b/ V! [ - this.rz = rz;7 Y7 |, \" W+ Q- _+ j q# g
- this.minimumAngle = minimumAngle;
( t( S% x; }5 o) L' y6 r. C8 t* f8 [ - this.maximumAngle = maximumAngle;1 f4 g% ^& a) x/ u1 l- ?; C. U! n0 A
- this.nowAngle = nowAngle;
; F1 i" x! P& v& o; l - this.direction = direction;$ p9 J3 j4 L% D
- }
$ \& I, r( i- s t1 I - 1 L- \3 J j% x( e$ `
- Button.prototype.draw = function(carriage, ctx) {& V; |. E5 B* U) M: X6 u
- let tempMatrices = new Matrices();
* o0 I/ `/ S- H0 N - tempMatrices.rotateZ(state.wobblerot);
% z5 \: ]3 r* C# a8 E - tempMatrices.translate(this.x, this.y, this.z);
* O* b( A+ `# e1 Q R9 _ c - tempMatrices.rotateX(this.rx);3 y$ U2 ?" z9 _3 \% C, [
- tempMatrices.rotateY(this.ry);
5 \1 W7 V* w* h% H) J( I9 O2 P7 l - tempMatrices.rotateZ(this.rz);
7 ]& q/ c& [) o. }/ P: ] - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));# k5 K/ [- n* G. X! X$ [9 t* c
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));: R" F% q; a+ Y- T; z
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));4 h/ I' [! C6 s: ]) ?0 c
- for(let i = 0; i < carriage; i++){3 B8 \5 k5 x' Q' k7 J
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);' Y6 |; S' a0 @7 x; Z: G/ s* G& }. D
- }. D$ b5 F: ^4 G- w
- };2 p; G" u" a# K* D
7 T1 {, i2 V( t) J( a {: ^& \- Button.prototype.turnTo = function(angle) {7 q) |9 \+ d% F8 ~6 Y
- this.nowAngle = angle;
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- % ]9 N0 r3 M5 K* g
- Button.prototype.turnMaximum = function() {
9 F e9 D- h1 I4 X - this.nowAngle = this.maximumAngle;
3 i# H. A/ S( I/ v4 f& B - };
/ s& h* t8 s/ y - . j6 ?8 A7 M% W1 u' e; Q" ?& d
- Button.prototype.turnMinimum = function() {
; @# x: w- Y8 \" N/ C - this.nowAngle = this.minimumAngle;3 ~$ w0 c' U0 Z4 l" p2 j
- };" y* N! b2 U z/ x5 e0 b
2 x6 ~; ?. F: h t6 @- Button.prototype.turnMiddle = function() {
* n% {0 N5 m! \1 ]" S - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
$ K( z/ [% f: |# E - };
' l. g4 F6 }$ p l: I! Q$ x - ( Y& T- [. F! p7 i) B7 S5 J9 j: `7 }
- Button.prototype.getMinimumAngle = function() {5 T1 x4 S" V0 w' M: n( w
- return this.minimumAngle;& T# X8 X8 }1 J: V3 h9 \
- };" w( i5 t; j4 n) V- ~7 P
- 9 F1 \) m3 D3 T& E* ~; i
- Button.prototype.getMaximumAngle = function() {2 c4 ]: Q: _7 |6 d
- return this.maximumAngle;
/ o: U+ J5 d6 `, D6 Y - };
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; B) Y, K$ T6 l6 `7 s" Q8 S+ b" D% {3 \- //----------* y& h+ k8 @3 j' N" h* Y# N+ e0 C1 _
( v( k% M; F; S) L- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);8 b0 \0 G, _5 J
- var buttonModelClusters = uploadPartedModels(buttonRawModels);$ d0 m6 a# `. T: S" `0 U% A* c
- * ]% o2 R( @$ a @" B
- //----------' u4 |3 T: N2 ]! }* s
- 9 u2 M! q ^3 D; H& M- ^
- function create(ctx, state, train) {' M- p% w$ Q/ G, u
- state.buttons = new Map();8 m1 [; D' h( {" x2 e
- for(let i=0;i<buttonsInformation.length;i++){/ _7 [" w2 J+ E
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
, l |# q! S% l' d0 I; t - }
" ]$ ^4 b- R/ v5 E - }8 `5 P% i ? U# z r
& ]9 S, W% t O) X+ S0 u) Z- //----------" B( u2 {( ]* F. }. q
% D6 c8 t# p4 A- F7 F/ M+ ]- function render(ctx, state, train) {, j& \. [3 c- r0 @1 F
- for (let value of state.buttons.values()) {4 T& Q" S. {% s
- value.draw(train.trainCars(), ctx);
* }. } O# J- Z# N5 S- F& m6 v" ] - }
# T( w; ]9 n4 t3 Y" l& a - }6 u% b4 M8 G& O$ I9 ]4 B1 p
- $ U6 N( D- [, ]+ M" t1 [/ l
- //----------; t5 W, \8 \) i* A- ]6 J
- 4 s2 K. U. r- d- [0 _% ~8 V0 o/ ]
- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型0 E3 h5 t9 y) ] F7 z
- let result = {};" p+ s% d1 z! |7 ~
- for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {3 v2 Y# A" Y7 F
- entry = it.next();
2 i+ G7 f' n4 |, K - entry.getValue().applyUVMirror(false, true);
7 D8 D0 o: J0 z( G Z* J - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
( \/ P. i1 c+ c - }
: n6 ~' H" ^5 l7 _ - return result;: t2 ^. T0 {: n: g2 K2 `7 G9 j
- }; @; Q) C9 p- a1 L
* j% u5 j" D: p# |- function degreesToRadians(degrees) {
8 o+ Z+ M4 m8 ]7 m, q - return degrees * Math.PI / 180;5 p, Y L0 O* @
- }
复制代码
* X1 _7 @; Z& V哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜+ N, S' f [3 a: e3 V6 C* x4 w* l
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我) P$ A. ~$ k7 i
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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% Y, U, }5 D: w6 U6 L7 b% B# A下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出* T0 o, ~8 w) U2 z1 l) v5 L7 f1 h
7 J' x$ A9 u1 g/ v位于“button.js”:
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位于"main.js":" [" Z" Y, I `) ? d
- var buttonsInformation = new Array();
% V2 _& c; U% q; t$ Z( z$ i- U - buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- b8 c6 k: ^ n; h' \
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" b# h5 i% H2 X7 I2 C
- buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ Q6 r2 P6 g5 U7 L& n/ P
- buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
6 C* e; v- g5 ~, u5 U d - buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: h! f* |. d, h4 x, e# x - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
+ m6 L* z6 n. m9 c* {! r ] - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
9 B0 O" R0 I3 ^( q& Q - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
$ k! X" p) z5 U2 ?& |2 e" e - buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
' \7 i4 s) A W5 H+ b - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
8 ]. l n6 n* c) F% U& o - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) O7 \4 i, z5 G* t0 ?* Y$ a) M
- buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
# B* u: i5 g8 ?4 K; p2 E - buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& a, X* p' v- Y" W0 ^% a - buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
# P! X3 P0 Q9 a( K! G& Q4 j - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
0 S" ]: R# T! t - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! \& }- a0 W+ A) }9 T% t
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 w* l) Z8 u. d0 C% w
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
3 O: \% Z3 A! x2 G2 b) X& h7 z6 \ - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});0 @" G# g5 W j1 t
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 W& r9 Z) R! S% N1 \" u# k
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 B$ A# J( _, i( M
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});1 r( D) z, K( y- \' Y
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
, s! E/ U; g0 B9 z( H! U! p - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});8 ~7 g4 x3 l5 z$ P0 Z1 x3 G
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
, }9 ]* q+ f6 D* `+ @$ E* }% b: { - buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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