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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
复制代码
  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {2 j/ g' ^- d* O/ ]
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;6 E$ ~4 u% Q+ J! m  x) j- y
  4.     this.y = y;6 S7 u  q% l' t4 k2 E
  5.     this.z = z;+ i/ H' r! O6 _( D$ y+ j
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;; @( ]3 U) q1 w
  9.     this.minimumAngle = minimumAngle;% y6 T, u- V/ ^4 Y1 w$ t
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;* L: S4 \9 M0 b- i4 I
  13. }
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  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);& u2 s7 D+ M" X2 E$ B' b8 A
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);1 X0 }& L/ u+ W5 D& Q
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));  P# e% j+ |$ Q: n0 y( r% I
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);/ ^" A* h0 G  \* e" D" d7 @
  27.     }
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  28. };& u( _$ G" ~  w  G$ D" t

  29. ( g1 M2 C: o# D. s0 m- d
  30. Button.prototype.turnTo = function(angle) {3 j( D$ A& V+ B
  31.     this.nowAngle = angle;
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  32. };% J# q4 B9 q- `: c5 }
  33. ; X' ~; Y# d; w+ X( `
  34. Button.prototype.turnMaximum = function() {# f9 p6 z8 F) Z! }( A2 {4 H; m
  35.     this.nowAngle = this.maximumAngle;4 [9 z; ~8 r, g7 @$ g! b& }! w
  36. };# c' ]4 |4 }" u: h  E" F8 k

  37. , S' d4 s2 \* @* [
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;3 z, G" q+ r% d
  40. };, J% f0 h7 @) S9 P* K4 f

  41. : n( W7 \) \, u0 K( X
  42. Button.prototype.turnMiddle = function() {) n9 S* X& O+ N) N
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;5 G$ G! l. b; c4 _9 D# O
  44. };& H9 w! m( m5 l& ^6 }

  45. ' }/ C6 Y6 p8 S& K6 m2 B, O3 E
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;9 \9 ^  ?4 h( j" C6 P9 m0 B
  48. };
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  49. 9 j7 j1 x. H# b' E$ G
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;: h& E! T0 p  {" j$ w. H2 a
  52. };6 i9 l3 A1 b8 |% `5 j4 M  i
  53. 7 g! c7 ]. P- k
  54. //----------
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  55. ! H7 M5 s' L2 Q9 U/ l4 ?
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);8 `" p5 a0 ]4 p8 F% h
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 0 I- Q$ U& L& {; M. `
  59. //----------
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  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();. L, K6 k( d1 I/ ^1 {( ]
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))# H+ h- q8 j0 x- i: E& u
  65.     }
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  66. }
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  67. , F$ d5 d; w1 f2 i1 S
  68. //----------
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  69. / y0 `7 F- Q, r( H
  70. function render(ctx, state, train) {2 V  g' L9 R) D& Q2 Z4 n6 T' K
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);6 x0 M4 i1 A2 Y8 G5 s
  73.     }8 u! q/ D, y. L. r( {5 i
  74. }
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  75. 6 L& l: K: a, n7 w4 ?+ Y
  76. //----------: t. D  H6 U: o: E& d2 t5 t

  77. " Y7 \; }8 u6 k0 j, z
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型0 i$ l" T# U# c8 _
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {: U, P  Z; {* I% I8 c- h
  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);8 ^4 }* }; a& F* a$ b  J# H
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());% u6 Y; w+ z1 [3 Y3 l/ S
  84.     }5 E! P: Q+ Z) I! ^) W: o  K
  85.     return result;
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  86. }
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  87. % t; J& W% m3 ~% ^. y3 a
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;: R/ N; |0 N) l1 O7 r) w7 L
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜5 v& p/ e. B0 c
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我: o* `1 T- h0 @8 A7 g: I4 X' f

, d  Z& t' E4 O而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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位于"main.js":
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  1. var buttonsInformation = new Array();- y6 D1 c/ {# K/ k( W! |8 E! \0 ?
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 s) `/ \3 u$ h" d2 O, P4 H# S
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 B3 n  t3 V- q1 Q- v
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( ]; `. M7 z# B: ?
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; I& g' l6 I4 S2 \9 r) n
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 b. R/ {% P  ]8 W. N
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 ^/ G) L$ q+ g! Z% s/ x9 ?
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% r6 Q8 Q/ _+ i( e
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: G, @! c  o4 N
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});  u  [' j& d0 M4 [
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});1 I% t! [7 S( W( y
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: T2 H/ H+ g% |& V
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});5 P* m: D( e/ R/ l" S/ q$ I( ]  j" {
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13, Z3 l% N* j% h
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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