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初试面向对象,。。

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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 * v- P5 ~# f- f) l: N) Y4 P  V
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;" M0 `5 M. j$ e
  4.     this.y = y;5 y! Z0 \. X% Q0 a" [7 D6 h$ X
  5.     this.z = z;& V$ [! x$ g) \7 t. U
  6.     this.rx = rx;* e" v0 S4 i: h& I
  7.     this.ry = ry;  {! J4 r6 b" }- }" ~. a" A
  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;5 g) X1 \" D4 l8 _3 K" e. H
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;
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  13. }7 f) J4 ^. P: {5 j5 q  t2 O7 I
  14. ( O2 H8 h7 B( o! b; ^* O0 W
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);. ]$ u' ^3 Y7 `3 ?- s3 L0 @
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);2 x9 `% d8 x# L; \
  20.     tempMatrices.rotateY(this.ry);/ Q  M! J4 @$ }
  21.     tempMatrices.rotateZ(this.rz);6 k+ c4 q2 S8 B: N' ^# f
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));! k& z& ~2 T( _  U8 q
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));6 j# H: f5 b: S
  25.     for(let i = 0; i < carriage; i++){' B+ Y; ~$ z' v5 ]
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);0 E" o! U7 ?; L& _
  27.     }, k8 Q- |  H1 q+ i+ s
  28. };! j3 {- w  w, ^* o3 D  |8 S* n
  29. 2 \; p, {/ n: w1 O6 X2 H$ D
  30. Button.prototype.turnTo = function(angle) {- S+ v$ ^# p" z; r& C
  31.     this.nowAngle = angle;
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  32. };4 q& w, q  F% H  v

  33. 4 v" m0 m+ k; u9 d
  34. Button.prototype.turnMaximum = function() {# T6 f5 \: v$ {/ i
  35.     this.nowAngle = this.maximumAngle;
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  36. };7 n5 {1 j  i+ b. g+ J* w
  37. ) P/ f) b3 s: [* F* m0 N# B
  38. Button.prototype.turnMinimum = function() {+ H( \' W  `+ i
  39.     this.nowAngle = this.minimumAngle;
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  40. };+ v! Q% @, T& e) u- n+ E' h

  41. * W: [8 [. z* b4 {, h" T
  42. Button.prototype.turnMiddle = function() {6 d' N# k! G: n7 y' ]4 M, ^
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;# i, t- P' _: @+ N) d5 F
  44. };  G, ~$ _! q5 w9 A
  45. 2 |1 \5 U/ ^/ v! [2 ]: a  E) r
  46. Button.prototype.getMinimumAngle = function() {  l! P5 s$ b9 H6 P/ _1 T
  47.     return this.minimumAngle;: l: p+ v/ t$ a8 X" C; w- K" W
  48. };
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  49. # @9 s* s  x: M' o
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;+ H; @# g) M3 b4 ~  c1 W4 ]
  52. };3 x4 v# k2 ]8 g/ S# r
  53. ' A- q- X: k8 M; D6 X3 `8 [+ }
  54. //----------
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  55. ! {, Z( I  h' {* X6 Z( j
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);: r8 Y: T4 G: _* T2 C4 i
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);6 @6 h) }3 n" E$ q1 d
  58. 9 M; {- S& H, C5 S7 i) T
  59. //----------+ T2 J5 }0 ]2 G+ G

  60. 0 m- T, v. s- a& N  s: t, j
  61. function create(ctx, state, train) {; Y# e0 U; Q3 k+ e/ i5 X
  62.     state.buttons = new Map();- J' |9 G6 s3 ^, M
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }
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  67. 5 _" \7 w; d, H- N/ }
  68. //----------
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  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {" x  L# T, @$ n
  72.         value.draw(train.trainCars(), ctx);
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  73.     }
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  74. }) S* d; f, K+ l0 |/ Z; |0 D

  75. % N9 G' W, B, I: @
  76. //----------
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  77. " s, Q; h4 Y8 l# b9 R
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型* q- M0 |" p+ b$ r
  79.     let result = {};% i" r. @4 A0 Z4 l
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {% e7 {! g% }+ n
  81.       entry = it.next();, V' C- T+ l5 z5 m5 [4 y" K  B
  82.       entry.getValue().applyUVMirror(false, true);! u8 p' ~! A2 A
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());5 b7 M, i1 a5 F, I) m
  84.     }
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  85.     return result;- G" b3 ]7 J, x8 c% E2 O/ H- k
  86. }
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  87. 5 X& c. b. e& [9 e; q4 |
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;* |5 j# F6 G! U6 I% i1 V5 X
  90. }
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# w' u7 M% g) j7 L8 m: @: \; B# ]哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜; m- f0 m: X; V0 P* Y

: i! L5 i2 f" d5 R2 V) H还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出+ B- p+ G( {) z- y5 `) {: Q) E, A
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位于“button.js”:/ \- {" O9 t; L% d% H
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位于"main.js":
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  1. var buttonsInformation = new Array();8 h! t- N) J" l# O( A" }
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# U5 q# h  N8 X
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 b/ G0 E- }/ S  k; o6 e
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# S" A" i! w  h2 D+ X  V/ C( D
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 i* w$ t; S1 V, ]* m
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" {2 ^( ^0 p. e3 Z4 e' Q' s
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ @2 N: q! S& K" Q2 q$ E
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& A1 u* A' H% G
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});3 J# g" c2 P, @$ u* K, ^
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});; `: `! x1 d: c
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});6 S. v+ c7 `( a. d0 {
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});6 e, k# U3 G+ N8 q7 U4 m
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});; E# v, X5 q1 X( s- P
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
+ ^( K, `0 K2 r' v你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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