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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {+ H$ E7 Q$ ~6 H. a8 ~+ }; I8 x
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;9 U2 t0 N$ Y/ z2 @' A+ B$ `. ^
  4.     this.y = y;4 V$ i  t" M+ j
  5.     this.z = z;( B  w* E) @) j! ?
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;! k2 n4 A) N/ ?: @6 `
  9.     this.minimumAngle = minimumAngle;' k( @4 Y( v  {8 v
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;
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  13. }
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  14. 6 B+ o( h. S9 G! q" {+ e
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);  L) u+ g$ i6 R6 |
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);) q7 R; `, d* z& t' T9 s% l! A& `
  21.     tempMatrices.rotateZ(this.rz);) W0 u5 U7 V0 r2 u& ]" L
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));2 h3 B# Y7 F/ [. L
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));; ?* s1 q7 X1 n; g1 u% k, h6 o$ m
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));( Y! H  h9 z, Q! ^/ w, O4 t
  25.     for(let i = 0; i < carriage; i++){/ m- a9 ~! G' L
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }- j" I  M- {+ c% D
  28. };
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  29.   O$ {2 Q7 X8 a
  30. Button.prototype.turnTo = function(angle) {3 M# ]6 a2 c6 B4 ]- [/ Y
  31.     this.nowAngle = angle;8 k3 b3 y" t; P8 N5 u: F
  32. };! g7 I1 D/ q" v
  33. ) n' Q7 f( r3 c4 B! n3 l6 a
  34. Button.prototype.turnMaximum = function() {0 W4 t7 [4 k' ^6 M4 {1 [" q2 L, D
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. 8 u/ Q  n* w8 p/ X7 G! l# I
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;. D6 ]* B- K6 m7 d% y. z& _
  40. };5 V( S6 m3 _: B; X4 z+ d
  41. 2 o4 q& r6 M, |
  42. Button.prototype.turnMiddle = function() {+ M$ U, Q, _0 ?! I- D' A: `
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45.   ?- p! H5 e" V5 @
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };
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  49. 9 @3 ~! i5 x, U2 N( W  E% y
  50. Button.prototype.getMaximumAngle = function() {. {& x; J, R) M. @5 t) h
  51.     return this.maximumAngle;4 V* L1 u* G/ t8 X) L. ~
  52. };# E6 o( `7 Q( [; A9 j. K6 ?
  53. 2 [1 @& T8 Y& b! Q1 J# C! h! B1 y# \
  54. //----------
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  55. & `4 q( v' o) D# ^
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. # c( v' P# `# o, @2 X( C
  59. //----------7 w( g& b& l5 E- @4 y# {
  60. * l$ q/ a  x: d6 j: o
  61. function create(ctx, state, train) {3 _! Q( i4 c6 j1 b8 Q
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }8 n5 q% V4 b5 X: N
  67. 3 `) ?1 I$ I: x! B: \
  68. //----------
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  69. " s% h/ i. X  _% a( P- B' L
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);# c2 r* f. r0 Q
  73.     }
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  74. }
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  75. 0 v  d; K4 S+ I
  76. //----------5 {" N, T" r4 U2 \
  77. : q# P" U& t/ ]3 m0 }& ~( i. n0 F
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};  k+ V8 p7 O+ G  v, V6 s
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {" D) v6 x+ C; o- A) z# A2 P
  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;
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  86. }! v& f# Z' {* M0 o

  87. ! _/ K& \, y$ I( E* \
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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6 m9 \' ~- y, w" t0 L, R哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜; x/ B2 J5 |7 D3 K# I2 p5 g. ]4 Z
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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; G! B' ~+ o6 b( @而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面; D* p& i  j% p/ |6 g6 q

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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出/ s/ ~+ k) ]4 J$ `+ z, O0 ]
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位于“button.js”:5 l. r/ I8 L) @6 @& j# i

/ O8 k/ r# K! l4 O/ Y* f位于"main.js":. N6 g" A) Y' s9 F9 v0 b
  1. var buttonsInformation = new Array();! z: q9 @' N% d
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- s' p9 E. G$ n, ?9 B
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ q7 v/ d9 i+ [; S) w  c
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 P/ k/ \* u; y, y& B7 S; S; K! b
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! f, r6 T* i& K9 o! Q
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; z) G* m8 I; f
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});4 `6 W6 J# r7 f( K* a
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 \$ p1 A5 j9 P4 ]  d
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});) Q0 t1 f( j2 p1 q/ A: ?6 r
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
7 E& j8 c" C' o- r你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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