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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 . S! e/ t3 F& c+ ^
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {0 `4 q$ |. Y1 g" e/ U% M
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;' p5 ~: _* A5 u. m: h' \( Z6 O
  4.     this.y = y;
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  5.     this.z = z;" r2 O% H; t) C9 c# M
  6.     this.rx = rx;+ u+ A) x3 h8 K0 v7 k
  7.     this.ry = ry;0 q; _% H8 M6 S  z, M( Q( I
  8.     this.rz = rz;/ D: N& C) g3 c; v5 S
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;5 M- F8 _6 e; L6 c/ d8 H8 T( P! j  f
  11.     this.nowAngle = nowAngle;8 Y1 X4 ?' K& d& p2 W
  12.     this.direction = direction;
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  13. }0 F6 U; ?$ b; V; O- X! P* I

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  15. Button.prototype.draw = function(carriage, ctx) {) R/ X7 Y5 k# o# `' K& o# h
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));% H; e* \0 |6 j6 s
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }( g9 g$ y/ H" O& T9 C
  28. };
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  29. ( p4 @+ H( f  ?) a# {$ p
  30. Button.prototype.turnTo = function(angle) {! T/ T5 z* r; }- R$ |
  31.     this.nowAngle = angle;
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  32. };
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  33. 0 r2 P( }, N2 D' y
  34. Button.prototype.turnMaximum = function() {; w! u. X# M$ O
  35.     this.nowAngle = this.maximumAngle;. Q4 b3 X6 Y' l- ^
  36. };
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  37. $ ^4 Z8 Z! E: N" `' v
  38. Button.prototype.turnMinimum = function() {
    : c  {1 g+ q5 U: E2 k% w" {
  39.     this.nowAngle = this.minimumAngle;0 t5 b" e. T* x0 j) c
  40. };
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  41. * C- ~& d+ r- P7 i
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;5 J( ^5 c: g. c! J% k- a, o
  44. };  Y/ t3 N# F2 K9 e0 P
  45. % D; ]0 `: U3 W8 ~% _
  46. Button.prototype.getMinimumAngle = function() {& N9 ]6 R; Q# R+ w
  47.     return this.minimumAngle;, ?: o% z& d- w0 ]. e" B
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  49. 3 X% }2 G; H2 V
  50. Button.prototype.getMaximumAngle = function() {0 V' n( X& j9 B8 x4 q; [
  51.     return this.maximumAngle;: D9 S6 B8 E% N( w& c$ ?+ |9 J. \
  52. };+ a% k3 s- S% B6 A" d9 ^

  53. - U& [8 l6 D7 U/ p& v& s# b. h+ a
  54. //----------
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  55. 5 ~4 W. T: q" ^7 o9 W
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);5 L0 P1 Q( ]0 P- d
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 0 k* c2 q' W: c) K
  59. //----------
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  60. / C$ F) i( H- a7 `: |, [! Q
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();, U2 ~2 U/ b! d( ]% X. |! ?" P
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }0 R0 A/ ]) z3 ]" q
  66. }
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  67. 2 r& N; y) @! s% I8 o. @
  68. //----------( g  Q2 `6 ^# Q( J2 ]
  69. 9 {5 F/ D5 @, S$ u. i+ J
  70. function render(ctx, state, train) {6 |+ _7 a0 y' ]/ H/ D8 O
  71.     for (let value of state.buttons.values()) {% A* ^- w: w( M
  72.         value.draw(train.trainCars(), ctx);
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  73.     }; U5 R: V8 z2 C" ]  P. v& A
  74. }7 ^4 K2 T8 t( q2 W4 O+ {& I( R5 [
  75. : r" y2 i' z, ^1 d. ?- A' k
  76. //----------
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  77. 2 ~' B9 O4 R: h* n# x- X! X
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型, V2 S2 ]) T+ o) s. _: |/ ?; V2 E
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {6 W/ |7 \$ O: F
  81.       entry = it.next();+ Z7 j+ \  r! Y# a; z
  82.       entry.getValue().applyUVMirror(false, true);4 i" W3 a+ V7 W" ~# _$ o% ~
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());3 Z& o% c. z, L6 @* \8 S. R. O
  84.     }, J6 p& W( @9 t/ O
  85.     return result;
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  86. }$ `  c6 M& Q( h: Q! v3 _, w$ E; s

  87. + X! N7 r: T: X2 K. v2 l. B' t
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;* K8 r4 ^; w; S( v/ \$ I1 G
  90. }
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜! q# R3 r  }, _4 _

& ?# _1 k; [! [7 K* i7 a还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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: a" A- k' f# b: r+ U/ L而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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4 Y+ E3 m, I9 K7 {下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出9 F1 b2 G4 Y. t# J8 W# j
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位于“button.js”:
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  1. var buttonsInformation = new Array();$ @& o% E' W: L
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 m' \/ Z+ W4 }7 O. B) C/ J8 W
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ r* m% Z$ O, b& N5 @) u
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" G  q. H2 s+ z& k9 W  A
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 ^& P9 K- Z. _" ~6 c
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 K; w" u( W/ T- G# _
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ e7 v. ~+ o: T% F! v/ X# f6 x
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% ~7 l) e. `6 G1 y1 K
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; W7 }9 w* h- y& q
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 o# d* u$ j0 i6 g! ~
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 g4 e9 ]. e4 f: C2 S
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});1 I- c) t) k' P
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});, p0 }# z2 h+ f0 h5 K
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ J8 M4 P! p5 E6 Y
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});1 n, F$ T, X& j3 _
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});% F! t* U0 g: @. l, Q+ B
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});/ ]' y: ^( Q, U/ c$ e
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
; O( [! ?$ b  o) ~( A你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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