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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 ' h; F( `7 h. K3 @
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {# k/ |. l4 A( P0 e/ _4 m4 [7 l- J: e
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;/ F! `- M- @( U, R5 V! I0 j/ T
  4.     this.y = y;
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  5.     this.z = z;8 _9 d4 S; B2 H
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;' f0 v) {4 i" l/ z7 N2 b
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;" Q0 k1 M7 c( K( ~, K
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;4 j, q8 F' b) X# t- }
  13. }
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  14. : r1 S0 K/ `. V, j% J- f  |) o1 D
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();" v4 X. j2 U! E7 c/ |$ I
  17.     tempMatrices.rotateZ(state.wobblerot);4 z& r2 q9 [! }; @8 d7 H, x) J
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);- E, `( `" h( f' `
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));4 J0 e7 e: a  d# X
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));2 x) Z" e4 p/ m. M
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);, l4 V$ @) X$ d! ]# _- h  J" g
  27.     }
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  28. };
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  29. 7 @3 I6 u1 q3 z3 U+ _
  30. Button.prototype.turnTo = function(angle) {# V2 L$ u0 e3 R5 Q
  31.     this.nowAngle = angle;
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  32. };& u" \3 Z, r1 R/ N

  33. ) Z; _) T9 C4 Q1 z8 h; U
  34. Button.prototype.turnMaximum = function() {9 A8 t: y: t% q) T5 c% m1 I
  35.     this.nowAngle = this.maximumAngle;& G8 G+ t0 J1 X3 d/ S, e
  36. };( ~% W0 U2 A- M8 R: m
  37. * u0 N3 j" C& E& G& }) s  ^
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };
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  41. 4 c6 m7 E: K) D
  42. Button.prototype.turnMiddle = function() {, P: f6 C- S* Y6 h8 F) x3 }
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45. 5 b3 L/ G- L) y
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;! N# |. w- @% M; W
  48. };
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  49. % l* I1 g3 x# d" }4 a4 m2 Z
  50. Button.prototype.getMaximumAngle = function() {. u! Y+ u) x2 L5 \' R
  51.     return this.maximumAngle;
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  52. };* `- R* M/ L3 C' r9 x
  53. : q2 ]2 I$ y8 i  z4 l, C8 [' f
  54. //----------
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  55. 2 U/ ]' p# y- s. t- ^, D; A
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);1 x/ K6 _2 d  L
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 1 p' c* t% i$ F, Z4 F
  59. //----------
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  60. # }) K: \/ B3 }2 q) }) f3 B9 h
  61. function create(ctx, state, train) {" s6 ~) a% ^, s/ M# U
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){8 ^+ v+ S! Y6 ]! |. t% a* J
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }  o( n7 V, C1 O! N
  67. 6 h) j# ^$ T* M, |4 u/ k
  68. //----------! Q: d+ r) f4 C! q

  69. ! y+ c9 i  }& s% ~
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {- f2 R6 b# i( Z4 p7 V1 g
  72.         value.draw(train.trainCars(), ctx);. k* X+ Y7 X) t. W7 o' L
  73.     }$ S2 \- S$ z, {& h
  74. }
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  75. + j8 s. E& V& Q3 g& {0 d3 q
  76. //----------' d5 A' d2 R" C% X* i* p

  77. . v3 E4 X, Q5 `0 Y& C
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型3 Z- X2 ~& ~- ]
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());; D( q7 L$ H0 X
  84.     }
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  85.     return result;
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  86. }% ]; @; \! i+ e- i% ~6 V
  87.   k! N- {* a: ~7 m
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
复制代码

7 k, n  V1 b' S+ x1 w# j" U哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面9 e; B% c5 v' F8 c+ c6 Q
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4 u# v( m/ b4 [4 B2 e  u下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出" w* o" t" @! v
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位于“button.js”:
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9 c% g  R9 \: W% s) _* U位于"main.js":) r2 F7 V/ ^  i1 Q6 ~. a. r
  1. var buttonsInformation = new Array();/ [+ n( [# ^! [, y/ ~7 h, ]' }
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  a5 B/ G, O5 v: o/ a
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& G" I, g- U' w1 W5 ?5 x1 Y/ K
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ s! k4 j7 I% H) k3 J! W4 b
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 T) K0 L) E6 E* i, l
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ \' n7 ?3 R2 ]8 A; M
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; J0 ^  N( U& Y) n1 W/ \2 T
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 [5 `" a( l/ u) s& Z$ ~
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 I- V7 o0 N6 [
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 ]9 n7 [: P; m  d" [) e" M
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ L6 i. U  q& d) o! I! Z- q8 e9 h2 ]
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! u4 c6 q) I) Y9 {# R
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- I3 ^5 [4 ]; U6 C7 F7 A
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});& e4 m; x" K# t- W7 `$ w/ L! M
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13# }8 V; r; V* }+ N
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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