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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 3 `- g$ n0 K% j$ w+ p7 h+ A
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;5 h* O5 i8 N& ]" B
  3.     this.x = x;
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  4.     this.y = y;! N7 `' d( ?8 u: F6 g! ~
  5.     this.z = z;* q! _* a$ Z0 [2 ~
  6.     this.rx = rx;- g/ q1 U& f+ L# E" k4 _
  7.     this.ry = ry;& D) \2 n' @1 N( F7 K9 T
  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;
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  13. }) J, {' O: u0 K# H
  14. 7 @3 K1 T( L5 A1 u$ F
  15. Button.prototype.draw = function(carriage, ctx) {+ |. I) J5 t, X
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);$ S" \; Z% H) k
  20.     tempMatrices.rotateY(this.ry);2 M/ Z9 U! B1 _% y6 Y$ R2 t
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));* y# w& `# D9 k$ y5 v- y
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));1 Y5 Y# d, Q& ]! _7 l# `
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));) t, y) b: c  R2 |) I3 J5 X
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);$ g6 y. G8 y* R) Y0 y$ C
  27.     }/ d1 s* y% x- t9 G, x8 ~0 N
  28. };
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  29. - l, K9 z2 h  W( ]; t
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;5 V/ P' n: F1 R7 B) T
  32. };$ H9 z$ H, ^( ?! [5 L2 _6 J9 T
  33. 9 P2 p! f" \8 F/ }& ]
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;  ]/ t+ K1 @5 T7 @9 K
  36. };+ M% v# f3 i) R
  37. 8 p0 I/ B7 i4 ]' E% X/ T0 C& A6 i+ s
  38. Button.prototype.turnMinimum = function() {# k8 R: E: U, S6 j! t
  39.     this.nowAngle = this.minimumAngle;
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  40. };& g& t' d; i+ n! ?: Q/ p

  41. 1 m' y. d  i/ S" j/ v# o/ d
  42. Button.prototype.turnMiddle = function() {/ S% M9 a+ }' O1 q2 T4 X" x& \
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45.   S5 g: r9 P0 [) m
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;4 E) W/ A" i: r
  48. };0 ~1 S2 W6 K9 Y% M" B
  49. 4 d+ n2 ~6 I! E! }+ W& l
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;$ e0 p/ R2 C$ [
  52. };
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  53. + k* c! Y" s9 B
  54. //----------" V' ?2 O( x+ [4 f
  55. & M# K2 ]& w6 x4 s2 \* l7 |+ E
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58.   m/ N  P) A: z; `- W$ ~
  59. //----------% ]; |. e4 y/ z6 d  O" t
  60. # \8 \  \! R3 a8 ~! K/ I' f
  61. function create(ctx, state, train) {1 |* @. o, e$ [
  62.     state.buttons = new Map();' m9 I5 o+ y# k7 K2 P" [( [
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction)), y- j/ f# X- P% @& C2 p7 T
  65.     }
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  66. }
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  67. / n: f0 G3 z; W% ?+ w$ k, K; Q+ M
  68. //----------: ~: I4 O5 ?; o* w4 i8 W# x
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  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {$ {: }' c0 u1 |; l  L& y
  72.         value.draw(train.trainCars(), ctx);. c7 r3 Y7 k2 e/ a
  73.     }4 W0 I6 p1 j: O" |7 o
  74. }: w9 I) y) D. w/ i& _; Z8 t
  75. + K1 \6 ], V2 s. q( @
  76. //----------
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  77. & v4 F( a% o4 G+ C  O4 n8 S
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型( R: B  Z5 z# C" h1 m3 A. k
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {6 e% g+ i$ H& S
  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);1 q2 \$ Y1 u$ m. q2 t$ P
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());/ J2 m% K& t0 i& G$ A- J
  84.     }
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  85.     return result;
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  86. }( K/ z& x; t) A6 m
  87. & O- a  p" K3 Z" o6 ~; }  ~( O- F
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;2 j. L3 O% D6 A0 B- ~& c+ Y
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜  E) @4 _+ V8 K, z+ U

' z) G. r8 |, g/ N- f/ O3 b还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我0 X" i. p/ b/ D2 e7 q4 z1 j

: ?5 V# {# Q$ q& j而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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4 O: r+ [3 y+ p" G& E下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出0 ^& ]3 }7 K0 }( j

# v& u. \: u* V6 b位于“button.js”:8 y) w* p/ F6 ~5 @; H2 ?; U0 ~
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位于"main.js":( q3 ]0 f2 `& Y& g9 X! m
  1. var buttonsInformation = new Array();. A; m8 i' E+ A( j+ d1 N! U
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' |$ n4 H5 g6 u/ w; v7 g
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ g: x% p, X5 [
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- i% ~- k4 x* V2 ~
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% b( L" c' F2 l! ?  o) t
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- A/ w  O/ t! @: I" k( K' i/ b
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; ~5 q- F) C; ]8 z3 \& x
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& m7 `5 J: [' A/ X5 x# t% V1 Y
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 U+ e$ ~- e" E0 ]8 a
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( ]! \) p, u" a' T, S* A
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});  b( ?% c) L: V8 R
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});7 d6 H9 K- F  W, x
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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Sheriff 2024-6-26 23:01:22
膜拜大佬
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ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
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楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:138 m/ {1 O, Y& H4 G* [
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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