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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {( z8 U2 V- R- k. ?, U
  2.     this.modelClusters = modelClusters;; |) A# w, N  a. c5 w+ k' o9 X& B. q
  3.     this.x = x;. j1 \2 }) H8 P9 P" L- e
  4.     this.y = y;& O; p4 K7 J7 V
  5.     this.z = z;' r+ ]! V+ A+ s
  6.     this.rx = rx;6 Q1 ~2 J* O! e1 T4 G8 w
  7.     this.ry = ry;8 Y$ a+ `- E, B5 l4 r8 \1 ^  g
  8.     this.rz = rz;7 `8 s: v. k, @/ k1 L; @" F
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;1 F! {" Y4 V8 N9 ^# g
  11.     this.nowAngle = nowAngle;7 J) |, ]7 y& b9 d1 W7 n* o" ?
  12.     this.direction = direction;
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  13. }
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  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();" v4 x5 y4 ~% T
  17.     tempMatrices.rotateZ(state.wobblerot);% u# O2 s# C: `/ }6 S5 R
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);+ R( v2 D0 U/ D
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));6 J2 v: l0 O% z  b! Z+ n/ D" e
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);& P4 W; u- n( o8 ^
  27.     }! h$ n7 C. K! |$ w/ }: Q1 k
  28. };
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  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;, ]- }7 }$ k$ G
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  33. 4 Q: J/ V9 k# I0 e( M! l
  34. Button.prototype.turnMaximum = function() {. z/ D  i6 f: U  Z( `4 z; }
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. 2 }3 K, F+ b- }* E
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };: X5 S. ]1 _+ H8 C. Z9 c6 X8 a

  41. + l& `; ^3 y" @+ T# F
  42. Button.prototype.turnMiddle = function() {/ z* l" F! G6 }. T
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;! c. `% c3 @0 D: {8 z8 P
  44. };$ X2 v' c+ e* ^5 a. r9 `! Q% V

  45. # \1 g! X% r& G4 t
  46. Button.prototype.getMinimumAngle = function() {8 w6 s1 y: w% K
  47.     return this.minimumAngle;
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  48. };( [  u, P6 C) X9 p: ~( B+ q  D$ f
  49. 2 R" `  H! E- x' _( Y6 d
  50. Button.prototype.getMaximumAngle = function() {: C5 Y! M; ~2 A/ T7 |/ h* L0 ]
  51.     return this.maximumAngle;
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  52. };# w% m7 T' G7 Q# a5 X
  53. ! J1 j, g9 R; F; z1 ?3 ?: ?
  54. //----------; H& F2 d) c7 n3 s% z

  55. $ T' y+ b! n3 ^, |
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);. P( E, `9 h1 c& Y. a6 s
  58. 0 E# _6 w* A$ T7 j
  59. //----------) G4 H% Y# G  {9 z

  60. 8 v) f+ E/ }. Z+ @5 O
  61. function create(ctx, state, train) {, D" {' z. ~* \9 ?7 ?0 l: n+ E. @
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))  e( z* V8 u2 V4 M9 \- Z- l
  65.     }* f' |5 r+ a, R3 r7 e& ]
  66. }$ I$ V0 ~% s8 u9 S5 {

  67. ) w- ^$ X) ]' l* N8 q0 H' h
  68. //----------7 G( X) N& e4 ]% R, r

  69. ( z7 L  y% s: k9 ]2 l" ^2 p8 ^
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {9 H; r& R& \1 `! ]- w7 D
  72.         value.draw(train.trainCars(), ctx);$ I- S  |0 m5 E% E$ j0 J# M
  73.     }! {# S- J* p! N: D+ H' o* \) T
  74. }! j8 |) a/ \+ y$ `( m- ]: x' O
  75. ( Z: o+ P5 k; }7 M: F; \6 `: Y5 o2 f" C
  76. //----------# e$ l. R" U  ~- ?( {8 B
  77. ' i. i" U$ f1 {( S( i( i
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};  l0 a( x" _/ j: [3 N
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {- I& s; c& y% Z' L
  81.       entry = it.next();( f& F9 {( C! V
  82.       entry.getValue().applyUVMirror(false, true);/ m+ C. ?5 A4 W+ _- c' G6 d4 e
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());  i7 b) e, J. b: x) R
  84.     }
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  85.     return result;
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  86. }- T. H1 C6 X  U; l4 I8 J+ W
  87. & U( ^& M/ P% E" g: U$ s
  88. function degreesToRadians(degrees) {  d* f: l$ L/ r* w# l
  89.     return degrees * Math.PI / 180;
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  90. }
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4 m& x4 b& ~1 L1 d" K哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜+ L) \$ g* }4 H& Q0 y0 w! B

$ p: \- {' O. B1 T' J还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我3 y" w  i3 l8 k2 l, Y0 C7 v& I
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面0 g9 v1 T4 l; w) @( N- M0 b
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* \5 \8 X! Y4 O" S
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& B2 o- z5 D7 _6 e2 F/ N4 S
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, E$ |! i0 s2 M  J2 n/ a$ c; R# U
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' p* S5 f3 O9 h% ]4 m- ^: L
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 |/ p& q+ Q/ c3 |0 A) a
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! ^! Z! M8 `' O! |/ K
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  u$ M/ x0 `! ~8 e, J
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, a# ]; C, Z  p0 X$ _# i
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});3 ^4 x* ~  {# A/ R# e
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});; P- C1 A/ J, s
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ D; I) ~( N0 W* i
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ y, D' n+ u$ q, M/ z
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});2 q# q9 x" N! K0 P2 g5 v' N
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});, r% W5 V2 \% J, r% e3 l$ w! `6 Z
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});2 u- o; w4 W6 e* A3 c
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
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Sheriff 2024-6-26 23:01:22
膜拜大佬
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ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
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楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13, J9 W) n# O  T8 N# d2 Y
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
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