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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 ) o" X3 ^; r$ F. z8 X, v9 k0 \ ?% p
- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
8 ]8 N& l6 o" Y2 p! d - this.modelClusters = modelClusters;
. ^5 C: i4 o( o - this.x = x;
- S: l3 }5 u. ?5 [+ q3 A - this.y = y;
; s" {& j; T9 X2 A - this.z = z;
$ }% J9 @& a. M1 k - this.rx = rx;
/ E1 L P% X8 X. L - this.ry = ry;* d5 F- e: P, Y- z1 d1 O$ S
- this.rz = rz;
! o; r2 k% G+ t( A) K- f3 F( E; N - this.minimumAngle = minimumAngle;
5 L: H, j* ~7 P5 m& O0 g - this.maximumAngle = maximumAngle;) G9 x& d1 B: G+ S- |
- this.nowAngle = nowAngle;- e& }0 y/ n0 `8 H v
- this.direction = direction;
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- Button.prototype.draw = function(carriage, ctx) {
! N& W' C2 K8 ] - let tempMatrices = new Matrices();1 a: I& z- }* t5 t
- tempMatrices.rotateZ(state.wobblerot);! n& j) v2 |& @$ y d
- tempMatrices.translate(this.x, this.y, this.z);
A% Y* I, _2 w( z. ? - tempMatrices.rotateX(this.rx);& l8 W) r9 s5 c+ I3 `7 m
- tempMatrices.rotateY(this.ry);
E0 R# N% a* q0 n: B - tempMatrices.rotateZ(this.rz);5 S' ^4 t% A2 _+ `) E5 ?6 K
- tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
' S( H/ J; i0 h% w8 v- } - tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));7 H M9 a: ^: `. c
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));+ V; C) T8 A3 B [5 C8 m z2 X
- for(let i = 0; i < carriage; i++){$ Q( ~, G# F; c
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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6 e' J; A* `' L$ t; M" f- t) [5 ?" T - };
$ G! ^. M+ L) B' T9 Y0 X* {( a3 m - 6 P# t$ m) v8 u1 F7 j" ]
- Button.prototype.turnTo = function(angle) {
- n! ?* [& x5 N) i$ u8 D' Q- E0 ? - this.nowAngle = angle;( l, P) x' M4 A: i2 e) m8 C% F
- };
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- Button.prototype.turnMaximum = function() {) Z( e# T* P7 w9 k. E
- this.nowAngle = this.maximumAngle;
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- ^: {& k1 R5 ^1 }% O* V0 b$ r- Button.prototype.turnMinimum = function() {
3 E- S: u# H- v8 G) b I. H, ~ - this.nowAngle = this.minimumAngle;" q4 q& `2 b3 c" _! }- F
- };
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2 ]0 b/ z& i( }: e- Button.prototype.turnMiddle = function() {
. P+ k d* B$ q, g; H7 y - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
/ j- \+ x' I" w1 T - };. A# _7 o4 V( h, f8 ]
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- Button.prototype.getMinimumAngle = function() {6 |5 M; N* u4 R/ m( z% U" I. i9 m
- return this.minimumAngle;& F$ C, t! J0 Y9 r G& a
- };
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- Button.prototype.getMaximumAngle = function() {# E$ D: R$ H% U- s6 p0 i7 \
- return this.maximumAngle;% Q" b7 q9 \; h& p5 N$ X
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- //----------
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- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);* Z0 S4 E9 y+ o. k- |: T9 r2 [6 x( q
- var buttonModelClusters = uploadPartedModels(buttonRawModels);: ?4 ]3 l" q. Y/ r0 |7 M' O+ l
- 4 d" s+ o5 M5 t& O! g- I
- //----------0 E. P/ |1 E$ _
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- function create(ctx, state, train) {
4 }6 i/ w" r6 _+ G! @4 \ - state.buttons = new Map();
. g l' R* f" m - for(let i=0;i<buttonsInformation.length;i++){* E! a& s' d9 s6 B
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction)); H+ Z9 u& q7 v% P Q* `5 I
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- }
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; e, J& g9 P5 ^- R- //----------
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- function render(ctx, state, train) {/ r" m1 A0 B# J! F: O: I( V
- for (let value of state.buttons.values()) {1 v% o( q& T. I/ b
- value.draw(train.trainCars(), ctx);
/ ?# i3 ?6 q% [+ ^6 A - }
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: _! ]# `& ^9 I5 T- //----------
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- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
( J7 O1 x# h- M6 r! v8 I: u- C' h - let result = {};
7 ]) F. n/ ]9 G2 t - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
/ E9 D& \ |' h1 L: b0 W - entry = it.next();
' @' G: l9 n5 }* U) i5 `0 ~+ u - entry.getValue().applyUVMirror(false, true);
9 G( R) O3 ]) ?) R$ f( n& E) L* b - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
+ [( s$ M' U0 O7 r7 y$ J$ ` - }) n, g9 S. z# t5 q. s( _9 Q
- return result;
4 p ]8 A( Y# G: |6 m - }
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- function degreesToRadians(degrees) {
- A2 Y* E' o0 Y* x! G$ I+ C- j - return degrees * Math.PI / 180;4 S( X+ |6 G4 t! |# ~3 j) X9 E
- }
复制代码 $ r; a, Q, k* Z: L
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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0 z7 t4 N+ o) h1 ~# t/ O5 U/ o还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面2 D: |9 g( @* W* J7 ]
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4 H o2 X# G ^1 T! z7 I% d0 J下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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8 D% I' k8 ^$ `4 Y @: V位于"main.js":' `; |+ |+ C3 A2 [, p8 D1 S/ n
- var buttonsInformation = new Array();/ E2 ?) r# I( i8 j' P( @/ T
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
! E8 W% R: ?0 Z& D) f3 t: j: T7 _/ } - buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' `+ P2 `- e5 U J" L4 m. @
- buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
# l# ~& q7 V. q7 R$ O - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 m# L" b% h" r3 e% ?" C
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 D0 b7 P- S. Q { - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
3 }. K2 `. E Z! j7 ] - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 ?8 K5 S: J% D% {$ p - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- t/ W6 q" J! n1 R9 P4 m
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" m5 b, H! Y0 x6 j0 w6 x' [
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- `/ K. M. c7 n! ?: n: _4 x - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
" y# }0 _9 @! b - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]}); b8 K) g4 F# E& c
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 z, l/ r% @' c* Y& z, U
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
H! ~( G) {. o6 o( y) v2 |) [ - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
( j9 t4 Y/ T' l& k+ H2 ]7 s - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' s- e1 A+ z6 |$ w/ a+ ?4 o
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
/ K: o- j$ l: g - buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
$ c: D# o; b+ Q2 Y# A* {# C - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});6 t, f* w% ]# g. C
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]}); i3 s* m2 C3 s- @
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});# ^9 S2 M" x# ^
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
D+ C/ T$ f" S% {+ ] - buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
) b- o9 w$ s* |7 o7 M: x - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
) D/ H6 ^% x" L# R% b0 [ - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
# M, E& q% D2 V# o - buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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