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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 3 `- g$ n0 K% j$ w+ p7 h+ A
- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
) Y) E. ~$ k, E2 B - this.modelClusters = modelClusters;5 h* O5 i8 N& ]" B
- this.x = x;
+ e) R3 F% b( i# t( N5 U, q3 x - this.y = y;! N7 `' d( ?8 u: F6 g! ~
- this.z = z;* q! _* a$ Z0 [2 ~
- this.rx = rx;- g/ q1 U& f+ L# E" k4 _
- this.ry = ry;& D) \2 n' @1 N( F7 K9 T
- this.rz = rz;
" S8 O# a% z! N) _$ R; Y) g - this.minimumAngle = minimumAngle;
, Y# I' n2 A; ` - this.maximumAngle = maximumAngle;
2 e4 p# @6 E+ W+ s* f - this.nowAngle = nowAngle;
& E! Z. l& K! X1 w2 I' E2 t - this.direction = direction;
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- Button.prototype.draw = function(carriage, ctx) {+ |. I) J5 t, X
- let tempMatrices = new Matrices();
$ }+ r o' `' P9 u* {1 }- ? - tempMatrices.rotateZ(state.wobblerot);
" Z& W, l2 _# i - tempMatrices.translate(this.x, this.y, this.z);
1 X' K3 {& T7 @* K% w8 } - tempMatrices.rotateX(this.rx);$ S" \; Z% H) k
- tempMatrices.rotateY(this.ry);2 M/ Z9 U! B1 _% y6 Y$ R2 t
- tempMatrices.rotateZ(this.rz);
/ ]$ ?! @3 i& t# M - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));* y# w& `# D9 k$ y5 v- y
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));1 Y5 Y# d, Q& ]! _7 l# `
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));) t, y) b: c R2 |) I3 J5 X
- for(let i = 0; i < carriage; i++){
# F* A/ k+ C5 b o/ s/ v9 J& @ - ctx.drawCarModel(this.modelClusters, i, tempMatrices);$ g6 y. G8 y* R) Y0 y$ C
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- };
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- l, K9 z2 h W( ]; t- Button.prototype.turnTo = function(angle) {
$ z/ a2 t/ d# V9 G& C1 |5 W. G - this.nowAngle = angle;5 V/ P' n: F1 R7 B) T
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- Button.prototype.turnMaximum = function() {
4 M7 m0 Q1 z3 Q. Q - this.nowAngle = this.maximumAngle; ]/ t+ K1 @5 T7 @9 K
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- Button.prototype.turnMinimum = function() {# k8 R: E: U, S6 j! t
- this.nowAngle = this.minimumAngle;
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1 m' y. d i/ S" j/ v# o/ d- Button.prototype.turnMiddle = function() {/ S% M9 a+ }' O1 q2 T4 X" x& \
- this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
" N7 S5 |0 x F1 Q( _ - };
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- Button.prototype.getMinimumAngle = function() {
: f+ y8 k# y6 s" r - return this.minimumAngle;4 E) W/ A" i: r
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- Button.prototype.getMaximumAngle = function() {
, U# s# m0 m! D/ U6 z, v7 H& y% ?. T: x - return this.maximumAngle;$ e0 p/ R2 C$ [
- };
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+ k* c! Y" s9 B- //----------" V' ?2 O( x+ [4 f
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- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
, U. a7 j, p' q. P" f" |, D8 g6 e - var buttonModelClusters = uploadPartedModels(buttonRawModels);
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m/ N P) A: z; `- W$ ~- //----------% ]; |. e4 y/ z6 d O" t
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- function create(ctx, state, train) {1 |* @. o, e$ [
- state.buttons = new Map();' m9 I5 o+ y# k7 K2 P" [( [
- for(let i=0;i<buttonsInformation.length;i++){
$ D. Q7 P. t ~. r - state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction)), y- j/ f# X- P% @& C2 p7 T
- }
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- //----------: ~: I4 O5 ?; o* w4 i8 W# x
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- function render(ctx, state, train) {
7 A0 _. j5 P' j0 R f/ @- P; g% p - for (let value of state.buttons.values()) {$ {: }' c0 u1 |; l L& y
- value.draw(train.trainCars(), ctx);. c7 r3 Y7 k2 e/ a
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- + K1 \6 ], V2 s. q( @
- //----------
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& v4 F( a% o4 G+ C O4 n8 S- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型( R: B Z5 z# C" h1 m3 A. k
- let result = {};
6 x8 @, ?9 W* w( p2 P) j% P, i - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {6 e% g+ i$ H& S
- entry = it.next();
, M j' {; C Y0 h - entry.getValue().applyUVMirror(false, true);1 q2 \$ Y1 u$ m. q2 t$ P
- result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());/ J2 m% K& t0 i& G$ A- J
- }
5 X0 Z7 r3 g7 c# l) F4 n - return result;
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- function degreesToRadians(degrees) {
! O' _" C) r$ C1 s' G9 p" @ - return degrees * Math.PI / 180;2 j. L3 O% D6 A0 B- ~& c+ Y
- }
复制代码 - M* `, |5 V: R2 T, v W$ F0 C2 L
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜 E) @4 _+ V8 K, z+ U
' z) G. r8 |, g/ N- f/ O3 b还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我0 X" i. p/ b/ D2 e7 q4 z1 j
: ?5 V# {# Q$ q& j而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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4 O: r+ [3 y+ p" G& E下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出0 ^& ]3 }7 K0 }( j
# v& u. \: u* V6 b位于“button.js”:8 y) w* p/ F6 ~5 @; H2 ?; U0 ~
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位于"main.js":( q3 ]0 f2 `& Y& g9 X! m
- var buttonsInformation = new Array();. A; m8 i' E+ A( j+ d1 N! U
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' |$ n4 H5 g6 u/ w; v7 g
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- l9 Q# T; m* k& y9 X3 T7 ? - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ g: x% p, X5 [
- buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- i% ~- k4 x* V2 ~
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
0 Q) F+ K. G7 i( n" O - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- {# q2 W9 h" ]4 C - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
2 ]: U( W: }; Z9 N0 ^% K3 q% B5 P! ` - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% b( L" c' F2 l! ? o) t
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- A/ w O/ t! @: I" k( K' i/ b
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; ~5 q- F) C; ]8 z3 \& x
- buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 C" e8 ?2 t# m$ v* E1 k - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& m7 `5 J: [' A/ X5 x# t% V1 Y
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 U+ e$ ~- e" E0 ]8 a
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
8 Q5 Z" h' y4 z5 G5 _4 X7 X5 X0 L - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( ]! \) p, u" a' T, S* A
- buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
5 ?* e( r3 a' \1 | - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
! }# Z+ E( m5 M0 H. ` K - buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
+ A4 ]/ I# } e+ V - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
- J9 W, F& v! Z" l8 J; | - buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
& V7 |* \+ e$ ~5 m0 ]" M - buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
/ A4 ?! F1 n1 o9 u x - buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
% l, H/ n' w7 C2 b& { - buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]}); b( ?% c) L: V8 R
- buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});7 d6 H9 K- F W, x
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
% B' V; J' q% z" g - buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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