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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;- d% m( N' f! O; v
  3.     this.x = x;
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  4.     this.y = y;
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  5.     this.z = z;1 \  W. C% e! P) m; I8 O7 w
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;# ~+ y9 K3 R: g& M
  9.     this.minimumAngle = minimumAngle;' [8 u2 L: f* O8 e
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;+ ^. m: Z. T8 P8 c4 p% V; V
  12.     this.direction = direction;: X: j6 h' K/ |% C8 K& s( N
  13. }
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  14. : }; ^/ w; [+ P6 o0 S
  15. Button.prototype.draw = function(carriage, ctx) {5 d" k! m# H3 a( L
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);7 T9 O9 ]4 c- R$ ]! k9 V
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));  F6 d* k( [" T9 ^6 O3 u
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }
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  28. };
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  29. 9 B& h3 |; y. |0 i* Z5 z
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;' S4 `' l- S8 ?$ [
  32. };
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  33. 2 _5 `+ G1 |) o: M* F  w/ v, ~
  34. Button.prototype.turnMaximum = function() {6 x7 T# i; t% P/ V
  35.     this.nowAngle = this.maximumAngle;4 e: r! |+ R+ U+ C
  36. };
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  37. 2 y4 m7 x* b1 O: q  x* p& y$ x
  38. Button.prototype.turnMinimum = function() {7 L0 A! Z! @# U9 P* i
  39.     this.nowAngle = this.minimumAngle;$ w5 X% e& _& c% m; e. `
  40. };
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  41. * _7 @9 I/ z( d/ C) _7 g2 \; `
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };
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  45. ) ^$ N/ k, o1 @) x4 N2 X
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;5 n3 {7 K1 R2 O( {2 C* g8 j% `) \
  48. };' x& k8 o4 V/ q& z8 d1 P
  49. " Y- C. @! C: R
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;
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  52. };) `: {% G. r) G, O) @
  53. 1 h9 ], O0 t3 B  d+ O
  54. //----------# b: c4 u2 M  W% [2 a, l  C; w# E
  55. - m3 c. M& D* L4 ^5 _
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);8 L! j5 b; D, ^. n5 J+ S  c- K
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 8 N1 k8 N+ y* S- i+ }  U1 u9 }/ e
  59. //----------
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  60. 8 ^) T" j' {' e" W1 y& s
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){4 M& x1 c$ |! c' P1 w. S! g
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))" X: a0 b4 y( Y/ |  V9 ]
  65.     }- B/ t: J4 d( h* J4 u
  66. }% Z" r* C- a! }8 b

  67.   W$ |+ ]. Y0 R, S( Z
  68. //----------
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  69. 6 D4 `  M4 Z! Y, A1 J, w
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {; C9 i3 |1 ]3 u" @( o
  72.         value.draw(train.trainCars(), ctx);+ i. g8 K& o6 F
  73.     }1 g: [4 m# Y$ Q5 i+ M+ E
  74. }0 _; W* D7 P* Q2 I
  75. ; p, ^( W/ b$ C8 H2 X! T
  76. //----------
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  77. * ], {, C3 U( E; m5 G8 Y
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型6 f0 _5 B' l* Y% D( ^/ X
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();8 K3 K# X& s% o8 f+ y8 A. D1 @
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;
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  86. }2 X) v& l( K# h! h1 W4 I+ T- a
  87. : _3 A. a  u# ~! |/ c' o) m
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;2 d( L0 e7 a& i, M/ h9 k" o
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜! l6 N: ?3 i* {' E3 q0 Z3 q
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我4 z# L- J3 x/ I

' Q; H; L5 w, A( x2 X而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面, l% j9 n* e9 X, b

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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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  W, b) Y$ x8 W# z; j0 j位于"main.js":  N6 ~6 a6 T. ~+ O+ ?% b
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' h0 {2 @/ K: |# }
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# b% ]7 r2 B- R9 x4 A
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- w% c0 \5 W$ i$ U) T1 u8 ?+ O- [6 y
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ y) v# g/ a2 l! s3 x0 @: y- k
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  y0 v0 B% X% Q& M; q7 z3 W
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 T; a' v) t4 }: p9 Z
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 E3 X. U7 ?0 b) ~3 t" F$ S: n
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. L3 q/ N/ I) O- t
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" I) r' q  B' Q0 u
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 w5 W: k. a: G! h% d
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# m5 X0 a0 c2 D! r: p$ [( o
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! h7 v. l. ]/ D8 u0 a4 R
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});4 g, M2 }5 i' B4 b/ X8 q
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});% n4 W1 J, U. d9 y" Z0 ^
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});- H6 W: o4 ?  b- J$ [
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
/ e4 b! D$ I( M5 Z# E7 Q你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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有事加我QQ: 3435494979
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