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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 & S% t" X1 a5 p3 j# q
  1. 阿弥诺斯
复制代码
  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;, z/ \; b/ S9 T# R$ x! W) m
  3.     this.x = x;: C, |# _% k3 [1 e
  4.     this.y = y;; w" U' i# x& N* \
  5.     this.z = z;
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  6.     this.rx = rx;) q# F5 ?' ~  G0 Y" U
  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;9 m/ b1 [' ~2 `" j: e9 W
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;- X$ L# _- B5 c7 X2 H6 R5 A
  12.     this.direction = direction;
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  14. 9 }0 f, E' ^/ [; S- k7 b, @; t
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);9 G( e) S0 q! _% A( f6 l
  18.     tempMatrices.translate(this.x, this.y, this.z);* z% b1 R3 X1 ~( s
  19.     tempMatrices.rotateX(this.rx);1 K( ?" ^" f5 o; v+ D* w
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);2 \* W7 O7 {4 s, h
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));5 l+ Y/ `' T7 Q( G; F9 K  I( x
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));8 v4 C! o7 d  {  m
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);) N% G8 w% l/ i+ r# r) w
  27.     }5 L* P# ~6 P$ N( W6 F% G
  28. };
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  29. 2 |% Y: l; f$ \5 W4 @0 x5 c
  30. Button.prototype.turnTo = function(angle) {' S" E+ o3 \% g8 Q8 y7 ~
  31.     this.nowAngle = angle;, }; F; u* V1 F& H
  32. };
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  33. 8 S' \: P3 ]& w. ]6 ?
  34. Button.prototype.turnMaximum = function() {) D. _& L) ~* @, X1 G( Z6 o
  35.     this.nowAngle = this.maximumAngle;* H* T& D  v) ^3 B9 Y
  36. };# L' L2 r% c* I; a
  37. 1 }( u/ S2 y( o% g' I
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };
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  41. & o4 M' w9 t- R5 f' N- s
  42. Button.prototype.turnMiddle = function() {& _0 Z* H% m4 H! T& F, t: H4 S) K
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;* ]9 h( ]0 a3 R/ ^% ~1 ]
  44. };! X% {- f$ V9 ^7 S  `5 Q) E$ U% W

  45.   ?/ [2 k1 C+ U2 N
  46. Button.prototype.getMinimumAngle = function() {  k  {5 _+ ~7 ]+ g- Y
  47.     return this.minimumAngle;
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  48. };  s7 I& e3 u+ n

  49.   j1 K8 k  r/ W) ^0 n
  50. Button.prototype.getMaximumAngle = function() {) t5 O- S9 O1 w) t" E5 s
  51.     return this.maximumAngle;
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  52. };: d5 V/ y) X! b3 [' l
  53. : h* M# U4 [% a9 v$ S
  54. //----------% x3 I3 C5 B7 p3 T$ \  G% F
  55. ' K9 j3 ]/ _5 I8 e7 c, T
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. # `7 Q/ o8 X7 S. l9 ^9 P- {
  59. //----------6 z5 Q# g7 c! P

  60. ) X5 i" X" g! m, u3 t
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){5 v9 S; }4 ?4 J; b5 F& \* w
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }) A4 O" k6 H4 e2 y- Q& r. r
  67. * s$ P5 [8 Q- d* E! M2 v
  68. //----------8 [1 ~$ J3 C  }8 J" I6 u

  69. / M. ?0 L0 h" K- a6 ?9 m/ {; V
  70. function render(ctx, state, train) {5 W3 O9 }" }1 o
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);/ v: N3 _! m  O: R$ M8 |
  73.     }2 q9 H! d3 e% x$ a5 `# |  W
  74. }
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  75. 4 a2 H: V" m7 I6 r' Y
  76. //----------
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  77. ! Y5 O0 `" V0 \& t2 O: Y
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型% M: u4 H/ F5 P4 s" v/ `8 t
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);9 [, m: G8 v! B6 M) H
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;6 x/ x' ~4 |* f, m# H  C/ j! C
  86. }
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  87. * D- n7 `/ a# {2 \8 N
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜" {, ?& J9 L% I; u) R* q
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我% [4 N* A3 w; |  o! |0 {
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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& B$ u9 J& J2 p' Z6 [下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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" l7 c. w% e$ y2 K  z位于“button.js”:
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位于"main.js":! b7 K. ~7 D1 i& _3 l9 _7 v
  1. var buttonsInformation = new Array();/ D0 `. V  S8 b1 |$ a/ C* H, K
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% F! A7 R2 K  a2 ]( E3 W; \  v: @
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* ?# h. e( c5 X/ G9 j  o9 @: H# W
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 W  j$ U2 ?3 C# g& r/ ~
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; m- e3 q8 k& N+ P* j/ t; m8 S% F3 v
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; D: D$ x9 q% m: _
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 G( f5 b* v" ]: l+ B: @
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! Z; C6 A# Y6 O/ V' ^0 f1 T' q
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. O. |/ ~( b! s( U0 Z6 v- V& Z
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. D3 }1 J! X' U5 E, V& ^
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});# M' ]" B; R# D
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});; `$ N0 G% N$ F- V1 n( H* @
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});6 ~& _8 l/ [' P0 D3 C% e- I4 Q
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});; o7 Y8 |0 b+ }9 a, u& ~: P0 `
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13$ {1 `6 ^- u) d; x! |- a" F( |7 p
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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