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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑   z) l6 P6 P2 k& J, |
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;
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  4.     this.y = y;
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  5.     this.z = z;* l+ h' K8 r+ h1 A  s
  6.     this.rx = rx;5 \+ k- Q) o% N8 U. c9 |& h
  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;/ a  p8 G: c0 a- K  O5 e% l- ^
  10.     this.maximumAngle = maximumAngle;& j6 W* m. O) t) W6 C
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;6 w, E! d( q: {
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  14. ! `& b4 y0 ~  N; j+ j/ l3 {, i* h
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();3 S# F, T* E9 l! i* g
  17.     tempMatrices.rotateZ(state.wobblerot);4 i2 B" l* Y/ e5 p; b
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);2 k; e  S$ l. |/ P* C8 a
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));# c# {) b2 ~& B5 f: q
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }3 r) F% c* V' [4 g. _/ d; g2 Z  V
  28. };/ E8 y: O* O8 |$ Y5 \: i. k

  29. 0 z8 ?. D6 e) f3 \3 K, C
  30. Button.prototype.turnTo = function(angle) {: s; R' {4 E  j# F; t! u
  31.     this.nowAngle = angle;- c) F# l- h  ]+ t! c
  32. };
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  33. 8 p+ M7 w' G, L, d: ?
  34. Button.prototype.turnMaximum = function() {  g2 h  h" S6 y7 G
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. + u! C6 X, u- a! w, j4 f
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;- o8 X' j2 H- i
  40. };, Z; S1 v" k$ t
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  42. Button.prototype.turnMiddle = function() {1 d: B! @' F2 W$ J1 t5 }
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };) F& R) h8 d& ^. p0 L. v4 Y( k
  45. 8 O2 J0 b' p& k8 N) g: P
  46. Button.prototype.getMinimumAngle = function() {" U% t  [& I' l5 i# t/ P6 T
  47.     return this.minimumAngle;: L9 Q1 Q( j! p% w" {
  48. };
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  49. 6 n4 F- r/ f2 D  x4 X
  50. Button.prototype.getMaximumAngle = function() {3 Z) o5 s4 A3 L4 u
  51.     return this.maximumAngle;
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  52. };
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  53. / n7 I# X0 V" V6 t/ ]
  54. //----------
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  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 1 c5 k1 w+ \# I7 E3 U% u
  59. //----------
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  60. : |5 z& x5 Q  _- o- Z1 C, u
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){0 ?3 v1 s( C& d8 g/ \1 i+ C
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction)). m) H. L/ S& P
  65.     }8 E( u/ l3 }: m& l9 U$ T+ ~
  66. }
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  67. & Y7 R% ?0 I! a& P
  68. //----------1 e' ^- z3 q' b

  69. , y! F) l, m7 _% p! z, Y
  70. function render(ctx, state, train) {) a* ]$ j* X3 t- _' N8 ~
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }
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  74. }; y; L6 Y) U7 \
  75. & l) i6 m0 \' I& r
  76. //----------
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  77. # R! Z+ Z8 a& @1 I0 z
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};  T* X- E" d" J+ O
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);% [- k2 t! f! ~* K. ^& A
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());) d, J4 o3 C) h: k$ |! o
  84.     }
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  85.     return result;  S7 _6 P. |. s9 C2 o
  86. }
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  87. 6 f9 t+ S5 r7 k" {2 H" D# h) L
  88. function degreesToRadians(degrees) {5 Y; L3 P8 D) `! {, r
  89.     return degrees * Math.PI / 180;5 q! U6 F+ y1 ]" @: m" B
  90. }
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- F# \- u7 q3 e) n' [哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜9 B5 |' g- \2 a4 |  W+ w

+ j! h7 T9 l: s: k还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出( n  N' `5 ]+ b+ S0 Y2 a! ^6 P$ `

3 J% a) q* g/ k/ f& O3 V' s位于“button.js”:
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# X; d0 X+ U4 f7 }- s位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ x8 w2 P4 _  q6 Q8 |
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' a2 {: K! p8 a$ ^/ I
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. j* E! A" i0 P0 V. ]* F
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 u) [! z1 @/ g8 n3 @6 K8 |# R
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( i: _; `; I% k) p+ I. O4 I
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 }6 M/ |! [; A2 Q
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ J4 H) B1 n/ f- @
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 ?2 X7 a3 g0 r& E; q2 u! f, M
  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ y3 @  n+ H) D: ]1 ]! M
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ q, J* R4 q, b
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 J3 _( u& Q& B# w* u
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13& ^# Q8 \" T" \6 Y6 ^! S" B& l
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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