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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {% b3 F6 j! v4 k/ z. I4 _5 R! J$ T
  2.     this.modelClusters = modelClusters;: _0 o7 ~/ ~3 W/ \' P
  3.     this.x = x;# J- k% N: F2 o( P& X7 ~
  4.     this.y = y;
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  5.     this.z = z;
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  6.     this.rx = rx;9 P3 ^# l# q: s# ^
  7.     this.ry = ry;
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  8.     this.rz = rz;- y$ D6 ^: ^; {1 y9 a7 x
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;- t) z- r7 h0 q4 }' g/ i# A+ |
  13. }1 n$ Q0 l/ [* X" D
  14. % c# I# t0 U1 C1 O
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();( i. }: m4 V6 k4 n, E3 \
  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);! Q6 i+ b- w, }
  21.     tempMatrices.rotateZ(this.rz);8 \) \0 \, L. g# e3 o( G
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));' R3 \" h# m. S
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){( k5 n" b5 l3 Y. e+ G+ E" n  ]
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);# V+ w/ f) k: K
  27.     }
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  28. };
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  29. & w% r( r8 j: W0 o# h" }' [$ M
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;
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  32. };
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  33. % n' V$ s8 Y) z9 t
  34. Button.prototype.turnMaximum = function() {* `4 K* Q+ F) B6 N, T! Y! C, q
  35.     this.nowAngle = this.maximumAngle;- i. y/ P/ H9 ]( {
  36. };
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  37. 1 Y' h4 X) Y/ b# Q. X1 V$ ~
  38. Button.prototype.turnMinimum = function() {, q6 n9 c0 S' Y: o' P4 z. p
  39.     this.nowAngle = this.minimumAngle;! J. m4 g+ H. q) ?9 ~! e! g5 Q# j
  40. };! `* H+ W3 o/ ?- d

  41. . |; _1 A$ V# ~0 p
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;" E: @% Z8 A$ K
  44. };
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  45. ( \4 Q! ~# f0 P& Y9 L
  46. Button.prototype.getMinimumAngle = function() {; C' `/ U! o5 I4 m3 e8 W7 m
  47.     return this.minimumAngle;2 P: D- D9 j. j" t1 j( W
  48. };" J, M4 r& m  |1 D# z9 d
  49. # v! t/ l9 b2 s. Q
  50. Button.prototype.getMaximumAngle = function() {& K) v) q- U/ w) T
  51.     return this.maximumAngle;
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  53. 0 M3 s. u2 L  @; e
  54. //----------- z! M8 @; n4 X2 S

  55. 8 R. w5 i3 I; S2 h+ W: R& f, a
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);+ M6 |; c; w1 ^5 G8 m; C! Q# a; i
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 4 |- |/ Z; H! n/ Q2 ?
  59. //----------( r7 b% |% Z/ ]5 m
  60. % P9 z! v9 V" u; j  X* p6 o  W' q
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){3 I7 Y: J) S7 r6 @& K
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }
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  67. 1 I" B; q, j, h, m9 \; |
  68. //----------
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  69. + k5 H; Q8 y& Y3 r
  70. function render(ctx, state, train) {' T: _! S& s: n5 n7 e- y0 d6 G
  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);: q; [# Q5 T7 ]
  73.     }. b; }% @9 @( I/ n$ A; V8 _
  74. }
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  75. 9 t3 U* K: x/ E- I# T
  76. //----------
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  77. 4 k) D) J0 R& K; [
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};3 j7 ^; v4 @! Q) b$ _
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);7 E6 J' {8 s6 z8 p* b1 o
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;
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  86. }
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  87. 4 F2 r) h) E+ H6 i/ v1 D
  88. function degreesToRadians(degrees) {' Q" M' @9 T' R1 s; Q* B/ i
  89.     return degrees * Math.PI / 180;
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  90. }
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; W8 }3 T/ P4 |( K哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜8 z1 W5 |& j0 @, V) a! k) O

7 C+ w0 o# Q, W# L7 ]; `还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我& i# X- s9 @: O- Q7 l/ ?. f

: X9 E6 U" s- e) c8 L5 e而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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5 a% [! j, S0 k- ]  Z" B下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出1 {- W7 W/ m4 H3 s+ L
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位于“button.js”:
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2 }1 a6 B9 j) p3 m; `位于"main.js":
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  1. var buttonsInformation = new Array();, m( k: b8 G" j) u; f2 M
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ p  k! f+ y  U$ E$ \2 z7 I$ I
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});5 [1 w8 w& q- o' f- l. A: P# n3 d
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, [6 N; b3 {: m* A3 r
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ G# m6 Y( S% q
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* M( L; M* U1 n, B: i  ]
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" K. `; G: z9 D2 w" E  _
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 [& x! a; I7 W% y
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ Z5 H' Y* J! |4 T. N7 E  _
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& O5 Q* {* ?- n, D7 g8 }/ A
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- s1 v- z8 g, y* `4 p% o
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! i5 R2 G" f9 q5 L9 b
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});" N) S+ b% A+ a$ b  p# d+ A
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});  {+ z8 @+ M! p6 T7 M0 f
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. [8 q/ ?2 d1 F, X6 o  b8 ?6 E  Y. Z
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});' [# J. ?" b: ?  U2 |* v
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});5 @& F& h9 n. y- x
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});) A0 D" q% v$ P
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13. d& q4 H" C) L. Q! O5 p) ^- l
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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