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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;7 K' V, V. x; m" G' f, m
  3.     this.x = x;7 r! A6 a- A0 `
  4.     this.y = y;6 |( M2 E) G. O& g: N& U0 U6 z1 F3 n
  5.     this.z = z;5 d- y( h7 H0 h( G* U" f2 Z8 q* B
  6.     this.rx = rx;
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  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;0 t& L8 ^9 `- I& f  `3 ^( ?
  10.     this.maximumAngle = maximumAngle;( ~) T2 U, _& h' a1 G
  11.     this.nowAngle = nowAngle;5 v" N! }( ?. w3 ^" K3 x. S6 y
  12.     this.direction = direction;
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  13. }( @. X# r& X0 R! G8 H

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  15. Button.prototype.draw = function(carriage, ctx) {+ J+ f% M$ o( T: R! L8 g
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);: z5 V$ J5 v, y% a
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));5 {* {4 d' U* Q; @9 n9 f
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));0 B) K! \, H: U
  25.     for(let i = 0; i < carriage; i++){3 N) A+ @: L, p: s- G' {3 y
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }
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  28. };
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  29. / z0 Y6 O. H1 ~/ b  g5 |' b' g6 O# F
  30. Button.prototype.turnTo = function(angle) {$ Q6 I& G' a4 H" N
  31.     this.nowAngle = angle;9 ?! \5 Q. y: s9 k4 T
  32. };
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  33. 5 }) X) ^0 R. r  T1 o9 |0 V
  34. Button.prototype.turnMaximum = function() {0 E4 X; |' ]2 o- t
  35.     this.nowAngle = this.maximumAngle;% V# P6 ?: D4 K+ I2 `' V: y  f
  36. };% n' Z( ^+ a. l1 q( f
  37. & t0 q' {; U" o' p9 I; _0 ^+ H
  38. Button.prototype.turnMinimum = function() {0 R2 o) ]! V5 S6 O
  39.     this.nowAngle = this.minimumAngle;
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  40. };
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  41. # V, n" I2 ?- |
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;/ A0 U1 x, `- a) P- \9 o) X$ O
  44. };
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  45. 4 }& y# a; P4 M8 E+ Y+ o6 w
  46. Button.prototype.getMinimumAngle = function() {1 n1 k# o, s; k6 M7 U; l+ o
  47.     return this.minimumAngle;1 O; o! c% A) T( C' M  n. L
  48. };% l! M: e0 e9 Q% J( V
  49. 7 L" \% a. h: O+ }5 u
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;
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  52. };0 p- q0 h+ C: ?% D/ A2 Z0 e

  53. ! e% H& o" u; M. Q/ a/ ?" Y! o
  54. //----------
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  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);9 Q  U, c$ G! M, h
  58. & |0 D; n% y1 c7 m3 q* O
  59. //----------
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  60.   _; _8 z8 y2 O2 p% ]+ ~
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){% e7 ~' k6 D# s  Q
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))$ k2 S" i) d6 B, r- e- t  \, I
  65.     }$ @- F1 t# e$ L( O. p
  66. }# n$ A4 b  j+ U% O+ [8 r

  67. - p# X4 q9 k* W" t+ S
  68. //----------
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  69. 9 p; G7 e! T5 c2 i" n& L
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {$ F) ~$ S3 ?( W: b- q
  72.         value.draw(train.trainCars(), ctx);
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  73.     }/ ]/ s- A6 P8 v0 i  P! @( A
  74. }
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  75. 7 ~9 ]' X& a. e" U' ?* a* I* ?
  76. //----------' C) I2 ~  H" @) S; k6 L+ j
  77.   P: A! N2 L( D; y
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};1 Q$ R- r! L0 n
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();+ s& X+ V0 R" w, K7 L% j' W
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;
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  86. }
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  87. ( w$ ~7 Z% w1 U9 U. ?( A" A3 X: M
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;9 ]- u5 R3 V6 {9 z; M5 `7 Y" b
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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) m3 e( O' Y" y9 P: T9 i还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我- c) Q# x. X" P
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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- Q9 f* T9 P& G3 }: c' M4 j位于“button.js”:0 x) L& f6 B: R. Y4 A
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位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& v( t) w$ D& s; q& J
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! z6 R1 }+ \' e, c% F
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- F- P) G+ r7 {
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; C" ~$ R6 Q- _
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, x4 u+ u  W2 C, O+ V; l# Y
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ t* P! X7 s3 h# n* q! h$ u  X- u& `8 }" Y
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 w) M7 Q6 x5 H
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ _3 @3 c, b) X1 o. M
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 N8 v7 d3 y6 Q8 j: a
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});, h. Y8 W+ r% L) c; D: g
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});' e% T7 y' ]5 R& F" e) s; B& d
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});' d7 G6 u( ]% ?+ r. E
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});' J; q' w, @+ o
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
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Sheriff 2024-6-26 23:01:22
膜拜大佬
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ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
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楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
; L; }# _% i: g& |" k+ A: x你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
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