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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
( m+ {7 c2 ?8 U. z; Q4 o5 g. H- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
# v) J8 ]0 Z' Z - this.modelClusters = modelClusters;& ^+ }: C+ O2 u6 B7 K9 L
- this.x = x;; h$ j. d8 s! G: D6 \0 Y0 C
- this.y = y;
7 S( o( g& r7 `+ w4 k8 m - this.z = z;
) X6 j. P3 D" z% i6 p8 A/ Q - this.rx = rx;+ S* O: p* Q+ P! i6 j% F# I" q# y' f
- this.ry = ry;4 B4 T5 a1 `" o5 v5 A& Z2 J
- this.rz = rz;% ]; @# P3 J: ^2 V7 [* n( e
- this.minimumAngle = minimumAngle;
$ @: x9 p; V! C/ n; c) Q2 k - this.maximumAngle = maximumAngle;9 b; L6 W) q1 j1 B+ D+ n& O
- this.nowAngle = nowAngle;
5 Y0 Q1 E4 L8 w# ?3 E - this.direction = direction;' i8 K- P8 n' m2 Z1 g9 ~
- }
$ i* v! T& q" R- Z) g! e - : i" |3 p3 V( |4 ]
- Button.prototype.draw = function(carriage, ctx) {5 ~/ i0 [8 W) b, _
- let tempMatrices = new Matrices();# ^# o& s% x: ]. r! \0 P
- tempMatrices.rotateZ(state.wobblerot);6 _9 r V" d& M7 O3 Q
- tempMatrices.translate(this.x, this.y, this.z);# [3 E3 T! m9 g- G! \; |4 ?0 A
- tempMatrices.rotateX(this.rx);
% y9 M6 J) c+ l. Q4 w7 R5 Y - tempMatrices.rotateY(this.ry);
+ Q# Q! x: }) e$ X% j& R - tempMatrices.rotateZ(this.rz);9 [' `0 X6 I9 G2 r4 l
- tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));" W& t# R% ^! J" f% t
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));' Y, _- {) e/ V$ C$ I
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));- k9 g& U- u+ E
- for(let i = 0; i < carriage; i++){
% f7 X8 n a7 H - ctx.drawCarModel(this.modelClusters, i, tempMatrices); l) g3 T& c7 \! b# S4 Z7 R y' n4 t
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- };) n% |" ` }: J* P$ t# x
- / t" J4 [4 h, c% [: K7 j
- Button.prototype.turnTo = function(angle) {. [0 W. F d E- E" j1 q) V5 P
- this.nowAngle = angle;5 ~. F) V& W- n# k
- };- T; v2 {% X; x) }
7 J$ @0 s$ X8 t; B/ y% u2 e+ G- Button.prototype.turnMaximum = function() {
6 u4 A( X* ^1 l3 e8 y8 I" f - this.nowAngle = this.maximumAngle; i% X, s4 v; ~6 v
- };( ~4 Y9 b* w/ f$ | v
' j" P5 G- r; K0 Y- Button.prototype.turnMinimum = function() {0 }( a) U, W/ R( h
- this.nowAngle = this.minimumAngle;2 X1 ?4 k, _8 t8 A1 _3 q0 j
- };
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1 B. z+ l0 n' |5 H- Button.prototype.turnMiddle = function() {
* a& g$ D; _( \) G; f# J - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2; d3 q2 w2 C9 n# z/ J: f+ d# |
- };/ z/ ^/ U+ c; U' t9 R% r) W' B
8 Y c8 f0 U: h8 Z. y8 C4 \- Button.prototype.getMinimumAngle = function() {; j) z/ v1 L" C) D7 ^
- return this.minimumAngle;- |9 V0 G# _) }- I8 ^/ l
- };) u% l3 z4 ]; p+ E3 r3 |; O* x: m3 n
+ e- c5 L2 A3 _! t5 `( s5 T- Button.prototype.getMaximumAngle = function() {
! i% S5 K( Z- ]+ z, Q - return this.maximumAngle;0 E! {3 L% V4 @$ t. T8 D
- };# |, N; @8 n% e5 \% F) P! a5 K2 P
6 W7 q9 ^: v5 W V# C1 Y* z- //----------) \5 a& }( B7 }3 y, k1 N; y* E
- 9 Z* `0 r" p% K0 n* S
- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);: ?( f! @! q$ T2 E
- var buttonModelClusters = uploadPartedModels(buttonRawModels);
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- //----------' Z+ E% L2 t! ]
- 3 @/ O/ @5 }2 m {
- function create(ctx, state, train) {
4 L- y' Z. X, R0 A7 a - state.buttons = new Map();
; h2 I, R* y5 T3 ~6 X* r5 `" f- S - for(let i=0;i<buttonsInformation.length;i++){1 k! R, r0 F5 J ~8 t' M _
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))8 L- ?. v8 O7 J
- }# c5 A1 l4 d/ P2 ?! z
- }
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- //---------- J3 [7 ^" U* O/ K& y
6 a, Q5 t, K4 ^2 }- function render(ctx, state, train) {
% |$ W9 t+ }$ o4 G - for (let value of state.buttons.values()) {5 k; ?5 b9 ^& {) Q+ A* c
- value.draw(train.trainCars(), ctx);
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- }
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6 y3 N& N% Z+ Y- //----------" c$ K; T) n: V# \. r8 W
$ e: x( X/ W5 P1 t: E; |- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
+ {6 R& c, \0 ~( E - let result = {};
- N$ t, H3 d ?$ C4 L |7 H3 M4 e - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {" J& {9 k& ~* ?& x
- entry = it.next();
+ b& [+ m, O% g2 P% f* i# E# T. \ - entry.getValue().applyUVMirror(false, true);
- n% e) ]; l+ Q/ s" ]& f# h - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());' t) L/ e& W. V
- }
! F; Z5 d/ h1 y' u+ `& l) a8 b - return result;7 o; ^! L0 i! {% I' y6 ?" x& |- @. ?+ o
- }
+ c3 X6 C6 c! v- f0 @) h - : Q3 l: n& p; e% ?2 A
- function degreesToRadians(degrees) {
: z5 J c/ q, G& Y - return degrees * Math.PI / 180;
8 j2 q5 c) _1 \! b# J - }
复制代码 ?& n7 H' n' W/ N, l( M& f
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜/ o; i3 v! x' ~/ x/ {
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我; `- g; r- S( S6 T4 k( V
: ^+ X8 n+ t6 }8 B: S0 M而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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0 M( y, S; v- l, q下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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6 W7 Y, @/ _7 r# l! H* |( \位于"main.js":
( A- X I1 z" Q3 f- var buttonsInformation = new Array();
0 v7 @$ g Q- P! t6 P3 J - buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 n: K* T z F+ q
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
" u& j( q5 K( C - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 \8 L" q5 D% L. K. F - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* h: e, k7 i( b& V/ C$ I
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
6 X. C& v, W% g4 H: ^ - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 i. e9 B# |- k; |- f' }
- buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
. J' D$ i" S" @ - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
4 _6 J& ` p, c3 F* U# h8 h - buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
. U/ }6 m2 {5 @+ T - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
# e: k/ U# m0 C# ~. E+ ? - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
/ s2 `# m ]0 b3 V# L. Z% u* L a - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. u4 f) q, @2 z$ S, X$ l
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 q# \) l n% F+ N) E8 k
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
4 U# t. r) S" X1 U. H# ?0 |) \ - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
4 i. z; L+ o9 i1 y" {7 v2 o- { - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, G/ K. P: {) Z% \
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
( D- w2 a1 }' h9 R( m, \5 A3 K" t - buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
) ?7 x# b; d, z/ z/ E5 |# ^+ ~% U - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});) d3 y' B6 k; I( g/ l5 S) k
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: l- R) x4 y: ?: V
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
" p/ P7 r% `& E1 r. c8 n3 u" p; P3 ] - buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});& I; u3 l) s' ~& o2 E6 h: q
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
' K2 g8 ?6 Y7 I; i$ `0 ~5 S$ Y - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
0 D/ i5 {; x+ w& f$ [! {1 [ - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
3 u) K6 f2 b8 j% ? d4 ~2 _; H. x - buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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